[−][src]Function specs_blit::load_rotations
pub fn load_rotations(sprite: BlitBuffer, rotations: u16) -> Result<SpriteRef>
Load a sprite buffer and place it onto the heap with a set amount of rotations.
Calls load_rotations_range
with a range of (0.0, 360.0)
.
Returns an index that can be used in sprite components.