[−] List of all items
Structs
- board::AddShipError
- board::Board
- board::CellRef
- board::NeighborIter
- board::PlaceError
- board::ShipRef
- board::ShotError
- board::common::Coordinate2D
- board::rectangular::Coordinate
- board::rectangular::RectDimensions
- board::rectangular::RectNeighbors
- board::setup::BoardSetup
- board::setup::ShipEntry
- board::setup::ShipEntryMut
- game::simple::Coordinate
- game::simple::Game
- game::simple::GameSetup
- game::simple::Placement
- game::uniform::AddPlayerError
- game::uniform::Game
- game::uniform::GameSetup
- game::uniform::ShotError
- ships::Line
- ships::ProjectIter
Enums
- board::CannotPlaceReason
- board::CannotShootReason
- board::ShotOutcome
- board::rectangular::Wrapping
- game::simple::CannotPlaceReason
- game::simple::CannotShootReason
- game::simple::Orientation
- game::simple::Player
- game::simple::Ship
- game::simple::ShotOutcome
- game::uniform::CannotShootReason
- game::uniform::ShotOutcome
Traits
- board::ColinearCheck
- board::Coordinate
- board::Dimensions
- board::NeighborIterState
- game::uniform::PlayerId
- ships::ProjectIterState
- ships::ShipId
- ships::ShipShape