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// Copyright 2020 Zachary Stewart // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! Implementation of the game as whole. This is split into different modules for //! different complexity levels. //! //! [`simple`] provides an implementation of the simplest form of the game: 10x10 grid //! with two players and the same set of sandard ships for both players. This is a simple //! wrapper around the [`uniform`] game. //! //! [`uniform`] provides an implementation that allows a fair amount of flexibility in //! terms of the number of players, the ships available to each player, and the exact //! dimensions of each player's board, but requires uniform generic arguments for all //! players. //! //! [`dynamic`] provides support for fully-dynamic games where every player might be //! playing on a completely different board type with different ships and coordinate //! formats. pub mod simple; pub mod uniform; pub mod dynamic { //! Not yet implemented. }