Trait solstice::Renderer[][src]

pub trait Renderer {
    fn clear(&mut self, settings: ClearSettings<'_>);
fn draw<S: ?Sized, M>(
        &mut self,
        shader: &S,
        geometry: &Geometry<M>,
        settings: PipelineSettings<'_>
    )
    where
        S: Shader,
        M: Mesh
; }

Required methods

fn clear(&mut self, settings: ClearSettings<'_>)[src]

fn draw<S: ?Sized, M>(
    &mut self,
    shader: &S,
    geometry: &Geometry<M>,
    settings: PipelineSettings<'_>
) where
    S: Shader,
    M: Mesh
[src]

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Implementors

impl Renderer for Context[src]

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