Struct solstice_2d::LineWorkspace[][src]

pub struct LineWorkspace { /* fields omitted */ }

Implementations

impl LineWorkspace[src]

pub fn new(ctx: &mut Context) -> Result<Self, GraphicsError>[src]

pub fn can_buffer(&self, verts: &[LineVertex]) -> bool[src]

pub fn add_points(&mut self, verts: &[LineVertex])[src]

pub fn shader(&self) -> &Shader[src]

pub fn geometry(
    &mut self,
    ctx: &mut Context
) -> Geometry<MultiMesh<'_, &VertexMesh<Position>>>
[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,