Struct solstice_2d::DrawList[][src]

pub struct DrawList<'a> { /* fields omitted */ }

Implementations

impl<'a> DrawList<'a>[src]

pub fn clear<C: Into<Color>>(&mut self, color: C)[src]

pub fn print<T>(
    &mut self,
    text: T,
    font_id: FontId,
    scale: f32,
    bounds: Rectangle
) where
    T: Into<Cow<'a, str>>, 
[src]

pub fn line_2d<G>(&mut self, points: G) where
    G: Into<Cow<'a, [LineVertex]>>, 
[src]

pub fn line_3d<G>(&mut self, points: G) where
    G: Into<Cow<'a, [LineVertex]>>, 
[src]

pub fn set_color<C: Into<Color>>(&mut self, color: C)[src]

pub fn set_transform<T: Into<Transform3D>>(&mut self, transform: T)[src]

pub fn get_transform(&self) -> Transform3D[src]

pub fn set_camera<T: Into<Transform3D>>(&mut self, camera: T)[src]

pub fn set_projection_mode(&mut self, projection_mode: Option<Projection>)[src]

pub fn set_canvas(&mut self, target: Option<Canvas>)[src]

pub fn set_shader(&mut self, shader: Option<Shader>)[src]

Trait Implementations

impl<'a> Clone for DrawList<'a>[src]

impl<'a> Debug for DrawList<'a>[src]

impl<'a> Default for DrawList<'a>[src]

impl<'a, G> Draw<Vertex2D, G> for DrawList<'a> where
    G: GeometryKind<'a, Vertex2D> + 'a, 
[src]

impl<'a, G> Draw<Vertex3D, G> for DrawList<'a> where
    G: GeometryKind<'a, Vertex3D> + 'a, 
[src]

impl<'a, G> Stroke<Vertex2D, G> for DrawList<'a> where
    G: Into<Geometry<'a, Vertex2D>>, 
[src]

impl<'a, G> Stroke<Vertex3D, G> for DrawList<'a> where
    G: Into<Geometry<'a, Vertex3D>>, 
[src]

Auto Trait Implementations

impl<'a> RefUnwindSafe for DrawList<'a>

impl<'a> Send for DrawList<'a>

impl<'a> Sync for DrawList<'a>

impl<'a> Unpin for DrawList<'a>

impl<'a> UnwindSafe for DrawList<'a>

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,