Struct solstice_2d::DrawState [−][src]
pub struct DrawState<T> { /* fields omitted */ }
Trait Implementations
Auto Trait Implementations
impl<T> RefUnwindSafe for DrawState<T> where
T: RefUnwindSafe,
impl<T> RefUnwindSafe for DrawState<T> where
T: RefUnwindSafe,
impl<T> UnwindSafe for DrawState<T> where
T: UnwindSafe,
impl<T> UnwindSafe for DrawState<T> where
T: UnwindSafe,
Blanket Implementations
impl<T> Same<T> for T
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SP where
SS: SubsetOf<SP>,
pub fn to_subset(&self) -> Option<SS>
pub fn is_in_subset(&self) -> bool
pub fn to_subset_unchecked(&self) -> SS
pub fn from_subset(element: &SS) -> SP
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,