pub fn verify_shreds_gpu( batches: &[Packets], slot_leaders: &HashMap<u64, [u8; 32]>, recycler_cache: &RecyclerCache) -> Vec<Vec<u8>>ⓘNotable traits for Vec<u8, A>impl<A> Write for Vec<u8, A> where A: Allocator,
impl<A> Write for Vec<u8, A> where A: Allocator,