Function softrender::render::uniform::barycentric_interpolate
[−]
[src]
pub fn barycentric_interpolate<T>(
u: f32,
ux: T,
v: f32,
vx: T,
w: f32,
wx: T
) -> T where
T: Add<Output = T> + Add<f32, Output = T> + Mul<f32, Output = T>,
Convenience method for interpolating three values with barycentric coordinates.