Function softrender::render::uniform::barycentric_interpolate [] [src]

pub fn barycentric_interpolate<T>(
    u: f32,
    ux: T,
    v: f32,
    vx: T,
    w: f32,
    wx: T
) -> T where
    T: Add<Output = T> + Add<f32, Output = T> + Mul<f32, Output = T>, 

Convenience method for interpolating three values with barycentric coordinates.