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use super::P16E1;
impl P16E1 {
pub const fn acos_pi(self) -> Self {
let ui_a = self.to_bits();
let mut f = ui_a as u64;
if (f > 0x4000) && (f < 0xC000) {
return Self::NAR;
}
if f < 165 || f > 65_307 {
return Self::from_bits(0x3000);
}
if f < 0x3000 {
f = poly(to_fixed28_acos_pi(f));
} else if f < 0x4001 {
f = 0x_4000_0000 - (poly(super::kernel::isqrt((0x4000 - f) << 42)) << 1);
} else if f > 53248 {
f = 0x_4000_0000 - poly(to_fixed28_acos_pi(0x10000 - f));
} else {
f = poly(super::kernel::isqrt((f - 0xC000) << 42)) << 1;
}
let mut s = 35; if f > 1 {
while (f & 0x_4000_0000) == 0 {
f <<= 1;
s += 1;
}
f = (f ^ 0x_C000_0000) | ((1 ^ (s & 1)) << 30);
s >>= 1;
let bit = 1_u64 << (s - 1);
if (f & bit) != 0 {
if ((f & (bit - 1)) != 0) || ((f & (bit << 1)) != 0) {
f += bit;
}
}
f >>= s;
}
Self::from_bits(f as u16)
}
}
#[inline]
const fn poly(f: u64) -> u64 {
let fsq = (f * f) >> 28;
let mut s = 13_696 + ((fsq * 7_955) >> 27);
s = 100_510 + ((fsq * s) >> 26);
s = 1_780_047 + ((fsq * s) >> 25);
s = 42_722_829 + ((fsq * s) >> 26);
0x_2000_0000 - ((f * s) >> 25)
}
const fn to_fixed28_acos_pi(i: u64) -> u64 {
let mut s = 14_i32;
let mut f = i;
while (f & 0x2000) == 0 {
f <<= 1;
s -= 2;
}
if (f & 0x1000) != 0 {
s += 1;
}
f = (f & 0xFFF) | 0x1000;
f << s
}