1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
// Copyright (c) 2022-2023 Yegor Bugayenko
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.

//! This is a memory structure with vertices and edges between them,
//! which we call Surging Object DiGraph (SODG), because it expects
//! modifications comping from a user (through [`Sodg::add`],
//! [`Sodg::bind`], and [`Sodg::put`]) and then decides itself when
//! it's time to delete some vertices (something similar to
//! "garbage collection").
//!
//! For example, here is how you create a simple
//! di-graph with two vertices and an edge between them:
//!
//! ```
//! use sodg::Sodg;
//! let mut sodg = Sodg::empty();
//! sodg.add(0).unwrap();
//! sodg.add(1).unwrap();
//! sodg.bind(0, 1, "foo").unwrap();
//! ```

#![doc(html_root_url = "https://docs.rs/sodg/0.0.31")]
#![deny(warnings)]
#![warn(clippy::all, clippy::pedantic, clippy::nursery, clippy::cargo)]
#![allow(clippy::multiple_inherent_impl)]
#![allow(clippy::multiple_crate_versions)]

mod alerts;
mod clone;
mod ctors;
mod debug;
mod dot;
mod edge;
mod find;
mod gc;
mod hex;
mod inspect;
mod merge;
mod misc;
mod next;
mod ops;
mod script;
mod serialization;
mod slice;
mod vertex;
mod xml;

use anyhow::Result;
use serde::{Deserialize, Serialize};
use std::collections::{HashMap, HashSet};

/// A function that is called when a problem is found in [`Sodg`].
///
/// Instances of this type can be used in [`Sodg::alert_on`] method,
/// in order to ensure runtime consistency of data inside the graph.
pub type Alert = fn(g: &Sodg, vx: Vec<u32>) -> Vec<String>;

/// An object-oriented representation of binary data
/// in hexadecimal format, which can be put into vertices of the graph.
///
/// You can create it from Rust primitives:
///
/// ```
/// use sodg::Hex;
/// let d = Hex::from(65534);
/// assert_eq!("00-00-00-00-00-00-FF-FE", d.print());
/// ```
///
/// Then, you can turn it back to Rust primitives:
///
/// ```
/// use sodg::Hex;
/// let d = Hex::from(65534);
/// assert_eq!(65534, d.to_i64().unwrap());
/// ```
#[derive(Serialize, Deserialize, Clone)]
pub enum Hex {
    Vector(Vec<u8>),
    Bytes([u8; 24], usize),
}

/// A vertex in the [`Sodg`].
#[derive(Eq, PartialEq, Clone, Serialize, Deserialize)]
pub(crate) struct Vertex {
    /// This is a list of edges departing from this vertex.
    pub edges: Vec<Edge>,
    /// This is the data in the vertex (possibly empty).
    pub data: Hex,
    /// This is a supplementary list of parent nodes, staying here for caching.
    pub parents: HashSet<u32>,
    /// This is `TRUE` if the data has been already taken by the use of [`Sodg::data`].
    pub taken: bool,
}

/// An edge between vertices in the graph.
#[derive(Clone, Serialize, Deserialize, Eq, PartialOrd, PartialEq, Ord)]
pub(crate) struct Edge {
    /// The vertex that it points to.
    pub to: u32,
    /// The label of the edge.
    pub a: String,
}

/// A wrapper of a plain text with graph-modifying instructions.
///
/// For example, you can pass the following instructions to it:
///
/// ```text
/// ADD(0);
/// ADD($ν1); # adding new vertex
/// BIND(0, $ν1, foo);
/// PUT($ν1, d0-bf-D1-80-d0-B8-d0-b2-d0-b5-d1-82);
/// ```
///
/// In the script you can use "variables", similar to `$ν1` used
/// in the text above. They will be replaced by autogenerated numbers
/// during the deployment of this script to a [`Sodg`].
pub struct Script {
    /// The text of it.
    txt: String,
    /// The vars dynamically discovered.
    vars: HashMap<String, u32>,
}

/// A struct that represents a Surging Object Di-Graph (SODG).
///
/// You add vertices to it, bind them one to one with edges,
/// put data into some of them, and read data back, for example:
///
/// ```
/// use sodg::Sodg;
/// use sodg::DeadRelay;
/// let mut sodg = Sodg::empty();
/// sodg.add(0).unwrap();
/// sodg.add(1).unwrap();
/// sodg.bind(0, 1, "a").unwrap();
/// sodg.add(2).unwrap();
/// sodg.bind(1, 2, "b").unwrap();
/// assert_eq!(2, sodg.find(0, "a.b", &mut DeadRelay::default()).unwrap());
/// ```
///
/// This package is used in [reo](https://github.com/objectionary/reo)
/// project, as a memory model for objects and dependencies between them.
#[derive(Serialize, Deserialize)]
pub struct Sodg {
    /// This is a map of vertices with their unique numbers/IDs.
    vertices: HashMap<u32, Vertex>,
    /// This is the next ID of a vertex to be returned by the [`Sodg::next_v`] function.
    #[serde(skip_serializing, skip_deserializing)]
    next_v: u32,
    /// This is the list of alerts, which is managed by the [`Sodg::alert_on`] function.
    #[serde(skip_serializing, skip_deserializing)]
    alerts: Vec<Alert>,
    /// This is the flag that either enables or disables alerts, through [`Sodg::alerts_on`]
    /// and [`Sodg::alerts_off`].
    #[serde(skip_serializing, skip_deserializing)]
    alerts_active: bool,
    #[cfg(feature = "sober")]
    finds: HashSet<String>,
}

/// A relay that is used by [`Sodg::find()`] when it can't find an attribute.
///
/// The finding algorithm asks the relay for the name of the attribute to use instead
/// of the not found one, which is provided as the `a` argument to the relay. The
/// `v` argument provided to the relay is the ID of the vertex
/// where the attribute `a` is not found.
///
/// A relay may return a new vertex ID as a string `"ν42"`, for example.
/// Pretty much anything that the relay returns will be used
/// as a new search string, starting from the `v` vertex.
pub trait Relay {
    /// A method to be called when the searching algorithm
    /// fails to find the required attribute.
    ///
    /// The method must accept two arguments:
    /// 1) the ID of the vertex where the search algorithm found a problem,
    /// 2) the name of the edge it is trying to find.
    ///
    /// The method must return a new locator, which the algorithm will use.
    /// If it is just a string, it will be treated as a name of the attribute to
    /// try instead. If it starts from `"ν"`, it is treated as an absolute
    /// locator on the entire graph.
    ///
    /// # Errors
    ///
    /// If nothing can be found, an [`Err`] may be returned.
    fn re(&self, v: u32, a: &str) -> Result<String>;
}

/// A [`Relay`] that doesn't even try to find anything, but returns an error.
///
/// If you don't know what [`Relay`] to use, use [`DeadRelay::new()`].
pub struct DeadRelay;

/// A [`Relay`] that is made of a lambda function.
///
/// The function must accept two arguments:
/// 1) `v` is the ID of the vertex where an attribute is not found,
/// and 2) `a` is the name of the attribute.
/// The function must return a new locator where the
/// search algorithm must continue. It can be just a name of a new attribute,
/// or an absolute locator (starting from `"ν"`) with dots inside.
pub struct LambdaRelay {
    /// The function to call
    lambda: fn(u32, &str) -> Result<String>,
}

/// A [`Relay`] that always returns the same `String`.
pub struct ConstRelay {
    /// The constant to return
    s: String,
}

#[cfg(test)]
use simple_logger::SimpleLogger;

#[cfg(test)]
use log::LevelFilter;

#[cfg(test)]
#[ctor::ctor]
fn init() {
    SimpleLogger::new()
        .without_timestamps()
        .with_level(LevelFilter::Trace)
        .init()
        .unwrap();
}