1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246
// Copyright (c) 2022-2023 Yegor Bugayenko
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
//! This is a memory structure with vertices and edges between them,
//! which we call Surging Object DiGraph (SODG), because it expects
//! modifications comping from a user (through [`Sodg::add`],
//! [`Sodg::bind`], and [`Sodg::put`]) and then decides itself when
//! it's time to delete some vertices (something similar to
//! "garbage collection").
//!
//! For example, here is how you create a simple
//! di-graph with two vertices and an edge between them:
//!
//! ```
//! use sodg::Sodg;
//! let mut sodg = Sodg::empty();
//! sodg.add(0).unwrap();
//! sodg.add(1).unwrap();
//! sodg.bind(0, 1, "foo").unwrap();
//! ```
#![doc(html_root_url = "https://docs.rs/sodg/0.0.31")]
#![deny(warnings)]
#![warn(clippy::all, clippy::pedantic, clippy::nursery, clippy::cargo)]
#![allow(clippy::multiple_inherent_impl)]
#![allow(clippy::multiple_crate_versions)]
mod alerts;
mod clone;
mod ctors;
mod debug;
mod dot;
mod edge;
mod find;
mod gc;
mod hex;
mod inspect;
mod merge;
mod misc;
mod next;
mod ops;
mod script;
mod serialization;
mod slice;
mod vertex;
mod xml;
use anyhow::Result;
use serde::{Deserialize, Serialize};
use std::collections::{HashMap, HashSet};
/// A function that is called when a problem is found in [`Sodg`].
///
/// Instances of this type can be used in [`Sodg::alert_on`] method,
/// in order to ensure runtime consistency of data inside the graph.
pub type Alert = fn(g: &Sodg, vx: Vec<u32>) -> Vec<String>;
/// An object-oriented representation of binary data
/// in hexadecimal format, which can be put into vertices of the graph.
///
/// You can create it from Rust primitives:
///
/// ```
/// use sodg::Hex;
/// let d = Hex::from(65534);
/// assert_eq!("00-00-00-00-00-00-FF-FE", d.print());
/// ```
///
/// Then, you can turn it back to Rust primitives:
///
/// ```
/// use sodg::Hex;
/// let d = Hex::from(65534);
/// assert_eq!(65534, d.to_i64().unwrap());
/// ```
#[derive(Serialize, Deserialize, Clone)]
pub enum Hex {
Vector(Vec<u8>),
Bytes([u8; 24], usize),
}
/// A vertex in the [`Sodg`].
#[derive(Eq, PartialEq, Clone, Serialize, Deserialize)]
pub(crate) struct Vertex {
/// This is a list of edges departing from this vertex.
pub edges: Vec<Edge>,
/// This is the data in the vertex (possibly empty).
pub data: Hex,
/// This is a supplementary list of parent nodes, staying here for caching.
pub parents: HashSet<u32>,
/// This is `TRUE` if the data has been already taken by the use of [`Sodg::data`].
pub taken: bool,
}
/// An edge between vertices in the graph.
#[derive(Clone, Serialize, Deserialize, Eq, PartialOrd, PartialEq, Ord)]
pub(crate) struct Edge {
/// The vertex that it points to.
pub to: u32,
/// The label of the edge.
pub a: String,
}
/// A wrapper of a plain text with graph-modifying instructions.
///
/// For example, you can pass the following instructions to it:
///
/// ```text
/// ADD(0);
/// ADD($ν1); # adding new vertex
/// BIND(0, $ν1, foo);
/// PUT($ν1, d0-bf-D1-80-d0-B8-d0-b2-d0-b5-d1-82);
/// ```
///
/// In the script you can use "variables", similar to `$ν1` used
/// in the text above. They will be replaced by autogenerated numbers
/// during the deployment of this script to a [`Sodg`].
pub struct Script {
/// The text of it.
txt: String,
/// The vars dynamically discovered.
vars: HashMap<String, u32>,
}
/// A struct that represents a Surging Object Di-Graph (SODG).
///
/// You add vertices to it, bind them one to one with edges,
/// put data into some of them, and read data back, for example:
///
/// ```
/// use sodg::Sodg;
/// use sodg::DeadRelay;
/// let mut sodg = Sodg::empty();
/// sodg.add(0).unwrap();
/// sodg.add(1).unwrap();
/// sodg.bind(0, 1, "a").unwrap();
/// sodg.add(2).unwrap();
/// sodg.bind(1, 2, "b").unwrap();
/// assert_eq!(2, sodg.find(0, "a.b", &mut DeadRelay::default()).unwrap());
/// ```
///
/// This package is used in [reo](https://github.com/objectionary/reo)
/// project, as a memory model for objects and dependencies between them.
#[derive(Serialize, Deserialize)]
pub struct Sodg {
/// This is a map of vertices with their unique numbers/IDs.
vertices: HashMap<u32, Vertex>,
/// This is the next ID of a vertex to be returned by the [`Sodg::next_v`] function.
#[serde(skip_serializing, skip_deserializing)]
next_v: u32,
/// This is the list of alerts, which is managed by the [`Sodg::alert_on`] function.
#[serde(skip_serializing, skip_deserializing)]
alerts: Vec<Alert>,
/// This is the flag that either enables or disables alerts, through [`Sodg::alerts_on`]
/// and [`Sodg::alerts_off`].
#[serde(skip_serializing, skip_deserializing)]
alerts_active: bool,
#[cfg(feature = "sober")]
finds: HashSet<String>,
}
/// A relay that is used by [`Sodg::find()`] when it can't find an attribute.
///
/// The finding algorithm asks the relay for the name of the attribute to use instead
/// of the not found one, which is provided as the `a` argument to the relay. The
/// `v` argument provided to the relay is the ID of the vertex
/// where the attribute `a` is not found.
///
/// A relay may return a new vertex ID as a string `"ν42"`, for example.
/// Pretty much anything that the relay returns will be used
/// as a new search string, starting from the `v` vertex.
pub trait Relay {
/// A method to be called when the searching algorithm
/// fails to find the required attribute.
///
/// The method must accept two arguments:
/// 1) the ID of the vertex where the search algorithm found a problem,
/// 2) the name of the edge it is trying to find.
///
/// The method must return a new locator, which the algorithm will use.
/// If it is just a string, it will be treated as a name of the attribute to
/// try instead. If it starts from `"ν"`, it is treated as an absolute
/// locator on the entire graph.
///
/// # Errors
///
/// If nothing can be found, an [`Err`] may be returned.
fn re(&self, v: u32, a: &str) -> Result<String>;
}
/// A [`Relay`] that doesn't even try to find anything, but returns an error.
///
/// If you don't know what [`Relay`] to use, use [`DeadRelay::new()`].
pub struct DeadRelay;
/// A [`Relay`] that is made of a lambda function.
///
/// The function must accept two arguments:
/// 1) `v` is the ID of the vertex where an attribute is not found,
/// and 2) `a` is the name of the attribute.
/// The function must return a new locator where the
/// search algorithm must continue. It can be just a name of a new attribute,
/// or an absolute locator (starting from `"ν"`) with dots inside.
pub struct LambdaRelay {
/// The function to call
lambda: fn(u32, &str) -> Result<String>,
}
/// A [`Relay`] that always returns the same `String`.
pub struct ConstRelay {
/// The constant to return
s: String,
}
#[cfg(test)]
use simple_logger::SimpleLogger;
#[cfg(test)]
use log::LevelFilter;
#[cfg(test)]
#[ctor::ctor]
fn init() {
SimpleLogger::new()
.without_timestamps()
.with_level(LevelFilter::Trace)
.init()
.unwrap();
}