#![doc = include_str!("../README.md")]
#![no_std]
// snowplay uses 100% Safe Rust.
#![forbid(unsafe_code)]
#![warn(
// Warns you about missing documentation comments.
missing_docs,
clippy::missing_docs_in_private_items,
clippy::missing_errors_doc,
clippy::missing_panics_doc,
// Warns you when you have dependencies you're not using.
unused_crate_dependencies,
)]
/// A panic handler that prints out the panic message in-game.
///
/// You can use it in your own mod like this:
/// ```
/// // Don't use the panic handler during tests since tests will have access to std.
/// #[cfg(not(test))]
/// #[panic_handler]
/// fn panic_handler(panic_info: &core::panic::PanicInfo) -> ! {
/// snowplay::panic_handler(panic_info)
/// }
/// ```
#[cfg(target_family = "wasm")]
pub fn panic_handler(_panic_info: &core::panic::PanicInfo) -> ! {
// Something something print a message in-game somehow...
core::arch::wasm32::unreachable()
}