default_input_map

Function default_input_map 

Source
pub fn default_input_map(
    events: EventWriter<'_, ControlEvent>,
    mouse_wheel_reader: EventReader<'_, '_, MouseWheel>,
    mouse_motion_events: EventReader<'_, '_, MouseMotion>,
    keyboard: Res<'_, ButtonInput<KeyCode>>,
    mouse_buttons: Res<'_, ButtonInput<MouseButton>>,
    controllers: Query<'_, '_, &mut UnrealCameraController>,
)