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//! A throttle pool library designed for thread-based concurrency. //! //! # Concepts //! //! This crate contain two primary types: [`ThrottlePool`] and [`Throttle`]. //! //! Each [`Throttle`] has it own concurrent and interval state for delaying. //! On the other hand, [`ThrottlePool`] can automatic create [`Throttle`] when //! corresponding `id` first time be used. User can treat `id` as some kind of //! resource identity like hostname, IP address, etc. //! //! Here is a running chart of a [`ThrottlePool`] with `concurrent` == `2`. //! //! ```text //! ThrottlePool //! | //! +-- Throttle (resource-1) //! | | //! | +-- Thread quota 1 ... run ... //! | +-- Thread quota 2 ... run ... //! | //! +-- Throttle (resource-2) //! | | //! | +-- Thread quota 3 ... run ... //! | +-- Thread quota 4 ... run ... //! ... //! +-- Throttle (resource-N) //! | //! +-- Thread quota 2N-1 ... run ... //! +-- Thread quota 2N ... run ... //! ``` //! //! //! //! If `concurrent == 1`, thread quota usage may work like this: //! //! ```text //! f: assigned jobs, s: sleep function //! //! thread 1: |f()----|s()----|f()--|s()------|f()----------------|f()-----|..........|f()-- //! | interval | interval | interval |...| interval |...| //! ^^^^^^^^^^^^^^^^^^^^^ //! job run longer than interval --^ ^^^^^^^^ //! so skip sleep() step / //! / //! If new job not inject into the ----------------------- //! "should wait interval", sleep() will not be triggered //! //! time pass -----> //! ``` //! //! //! //! If `concurrent == 2`, threads will work like this: //! //! ```text //! f: assigned jobs, s: sleep function //! //! thread 1: |f()----|s()----|f()--|s()------|f()------------------------------|.|f()-- //! | interval | interval | 2x interval |...| //! //! thread 2: |f()-|s()-------|f()-------|s()-|f()-|s()-------|f()|s()|f()---s|f()------ //! | interval | interval | interval | 1/2 | 1/2 | //! ^^^^^^^^^^^^^^^^^ //! max concurrent forced to 2 ---------------^ //! but expected value of maximux access speed is "concurrent per interval". //! //! time pass -----> //! ``` //! //! [`Throttle`] would not create threads, but only block current thread. //! User should create threads by themself and sync throttle to all those //! threads, to control access speed entirely. //! //! User can just using [`Throttle`] directly if not need the pool-related facility. //! //! //! //! # Examples //! //! ```rust //! use std::time::Duration; //! use slottle::ThrottlePool; //! use rayon::prelude::*; //! //! // Create ThrottlePool to store some state. //! // //! // In here `id` is `bool` type for demonstration. If you're writing //! // a web spider, type of `id` might be `url::Host`. //! let throttles: ThrottlePool<bool> = //! ThrottlePool::builder() //! .interval(Duration::from_millis(1)) // set interval to 1 ms //! .concurrent(2) // 2 concurrent for each throttle //! .build() //! .unwrap(); //! //! // make sure you have enough of threads. For example: //! rayon::ThreadPoolBuilder::new().num_threads(8).build_global().unwrap(); //! //! let results: Vec<i32> = vec![1, 2, 3, 4, 5] //! .into_par_iter() // run parallel //! .map(|x| throttles.run( //! x == 5, // 5 in throttle `true`, 1,2,3,4 in throttle `false` //! || {x + 1}, // here is the operation should be throttled //! )) //! .collect(); //! //! assert_eq!(results, vec![2, 3, 4, 5, 6,]); //! ``` //! //! //! //! # Features //! //! - `fuzzy_fns`: (default) Offer a helper function can fuzzing the `interval` in all operations. //! - `retrying`: (optional, **experimental**) Add `run_retry(...)` APIs to support [retry] beside the standard throttle operation. //! //! //! //! # Other //! //! Crate name `slottle` is an abbr of "slotted throttle". Which is the original name of current `ThrottlePool`. use std::{ collections::HashMap, fmt::{self, Debug}, hash::Hash, marker::PhantomData, sync::{Arc, Mutex}, thread, time::{Duration, Instant}, }; use std_semaphore::Semaphore; type FuzzyFn = Option<fn(Duration) -> Duration>; /// A [`Throttle`] pool to restrict the resource access speed for multiple resources. /// /// > The generic type `K` is the type of `id`. /// /// See module document for more detail. pub struct ThrottlePool<K: Hash + Eq> { throttles: Mutex<HashMap<K, Arc<Throttle>>>, interval: Duration, concurrent: u32, fuzzy_fn: FuzzyFn, } impl<K: Hash + Eq> ThrottlePool<K> { /// Start to create a `ThrottlePool` by [`ThrottlePoolBuilder`]. pub fn builder() -> ThrottlePoolBuilder<K> { ThrottlePoolBuilder::default() } /// Get a throttle from pool, if not exists, create it. fn get_throttle(&self, id: K) -> Arc<Throttle> { Arc::clone( self.throttles .lock() .unwrap_or_else(|err| err.into_inner()) .entry(id) .or_insert_with(|| { Arc::new( Throttle::builder() .interval(self.interval) .concurrent(self.concurrent) .fuzzy_fn(self.fuzzy_fn) .build() .expect("`concurrent` already varified when ThrottlePool created"), ) }), ) } /// Run some function in particular throttle. /// /// This operation may block current thread by throttle current state and configuration. pub fn run<F, T>(&self, id: K, f: F) -> T where F: FnOnce() -> T, { let throttle = self.get_throttle(id); throttle.run(f) } /// Run some function in particular throttle & retrying if function return Err(T). /// /// This operation may block current thread by throttle current state and configuration. /// /// Check [`Throttle::run_retry()`] for more detail. /// /// # Feature /// /// Only exists when `retrying` feature on. #[cfg(feature = "retrying")] #[cfg_attr(docsrs, doc(cfg(feature = "retrying")))] pub fn run_retry<F, T, E, R, OR>(&self, id: K, f: F, rseq: R) -> Result<T, E> where F: FnMut(u64) -> OR, OR: Into<retrying::OperationResult<T, E>>, R: IntoIterator<Item = Duration>, { let throttle = self.get_throttle(id); throttle.run_retry(f, rseq) } } impl<K: Hash + Eq> Debug for ThrottlePool<K> { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Throttle") .field("interval", &self.interval) .field("concurrent", &self.concurrent) .field( "fuzzy_fn", &match self.fuzzy_fn.is_some() { true => "Given", false => "Not Exists", }, ) .finish() } } /// Use it to build a [`ThrottlePool`]. pub struct ThrottlePoolBuilder<K: Hash + Eq> { interval: Duration, concurrent: u32, fuzzy_fn: FuzzyFn, phantom: PhantomData<K>, } impl<K: Hash + Eq> Default for ThrottlePoolBuilder<K> { fn default() -> Self { Self { interval: Duration::default(), concurrent: 1, fuzzy_fn: None, phantom: PhantomData, } } } impl<K: Hash + Eq> ThrottlePoolBuilder<K> { /// Set interval, default value is `Duration::default()`. pub fn interval(&mut self, interval: Duration) -> &mut Self { self.interval = interval; self } /// Set concurrent, default value is `1`. pub fn concurrent(&mut self, concurrent: u32) -> &mut Self { self.concurrent = concurrent; self } /// Set fuzzy_fn to modify `interval` each run, default value is `None`. pub fn fuzzy_fn(&mut self, fuzzy_fn: FuzzyFn) -> &mut Self { self.fuzzy_fn = fuzzy_fn; self } /// Create a [`ThrottlePool`] pool with previous configuration. /// /// Return `None` if `concurrent` == `0` or larger than `isize::MAX`. pub fn build(&mut self) -> Option<ThrottlePool<K>> { // check the configurations can initialize throttle properly. if let None = Throttle::builder() .interval(self.interval) .concurrent(self.concurrent) .build() { return None; } Some(ThrottlePool { throttles: Mutex::new(HashMap::new()), interval: self.interval, concurrent: self.concurrent, fuzzy_fn: self.fuzzy_fn.take(), }) } } /// Limiting resource access speed by interval and concurrent. pub struct Throttle { /// Which time point are allowed to perform the next `run()`. allowed_future: Mutex<Instant>, semaphore: Semaphore, interval: Duration, concurrent: u32, fuzzy_fn: FuzzyFn, } impl Throttle { pub fn builder() -> ThrottleBuilder { ThrottleBuilder::new() } /// Run some function. /// /// Call `run(...)` may block current thread by throttle current state and configuration. pub fn run<F, T>(&self, f: F) -> T where F: FnOnce() -> T, { // occupying single concurrency quota let _semaphore_guard = self.semaphore.access(); self.waiting(); f() } /// Run some function & retrying if function return `Err(T)`. /// /// Call `run_retry(...)` may block current thread by throttle current state and configuration. /// When retrying, the occupied concurrent quota will not release in the half way. /// It will continue occupying until the job fully failed or success finally. /// /// The `rseq` is a "retry delay iterator" which control how many times it can /// retry and each retry's delay duration. /// /// # Run chart /// /// ```text /// f: assigned jobs, s: sleep function /// rn: n-retry, sn: delay of n-retry /// /// thread 1: |f()--|s()------|f()--s1--r1--s2--r2--s3----r3--|f()-----|......|.. /// | interval | interval |...............| interval | /// ^^^^ ^^^^ ^^^^^^ /// Each retry delay durations control by the retry delay iterator (rseq). /// It would not add extra interval between them and interrupt the sequence with other job. /// /// time pass -----> /// ``` /// /// If want to obey interval for each retry, just retry the `throttle.run(op)` external by /// youself. /// /// # Example /// /// ``` /// use std::time::Duration; /// use rayon::prelude::*; /// use slottle::{Throttle, retrying}; /// /// let throttle = Throttle::builder().build().unwrap(); /// /// let which_round_success: Vec<Result<u64, _>> = vec![3, 2, 1] /// .into_par_iter() /// .map(|x| { /// throttle.run_retry( /// // this op may failed /// |round| match x + round >= 4 { /// false => Err(()), /// true => Ok(round), /// }, /// // rseq: each retry delay 10 ms, can retry only 1 time (max round == 2). /// retrying::Fixed::from_millis(10).take(1), /// ) /// }) /// .collect(); /// /// assert_eq!(which_round_success, vec![Ok(1), Ok(2), Err(())]); /// ``` /// /// # Feature /// /// Only exists when `retrying` feature on. #[cfg(feature = "retrying")] #[cfg_attr(docsrs, doc(cfg(feature = "retrying")))] pub fn run_retry<F, T, E, R, OR>(&self, f: F, rseq: R) -> Result<T, E> where F: FnMut(u64) -> OR, OR: Into<retrying::OperationResult<T, E>>, R: IntoIterator<Item = Duration>, { // occupying single concurrency quota let _semaphore_guard = self.semaphore.access(); self.waiting(); retry::retry_with_index(rseq, f).map_err(|retry_err| match retry_err { retry::Error::Operation { error, .. } => error, retry::Error::Internal(_) => unreachable!(), }) } fn waiting(&self) { // renew allow_future & calculate how long to wait further let still_should_wait: Option<Duration> = { let mut allowed_future_guard = self .allowed_future .lock() .expect("mutex impossible to be poison"); // get old allow_future let allowed_future = *allowed_future_guard; // Instant::now() should be called after the lock acquired or else may inaccurate. let now = Instant::now(); // counting next_allowed_future from when? let next_allowed_future_baseline = *[now, allowed_future] .iter() .max() .expect("this is [Instant; 2] array so max value always exists"); // process the interval by noice generator let next_interval: Duration = match self.fuzzy_fn { Some(fuzzy_fn) => fuzzy_fn(self.interval), None => self.interval, } / self.concurrent; let next_allowed_future = next_allowed_future_baseline + next_interval; *allowed_future_guard = next_allowed_future; drop(allowed_future_guard); allowed_future.checked_duration_since(now) }; // sleep still_should_wait in this period if let Some(still_should_wait) = still_should_wait { thread::sleep(still_should_wait); } } } impl Debug for Throttle { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("Throttle") .field("allowed_future", &self.allowed_future) .field("interval", &self.interval) .field("concurrent", &self.concurrent) .field( "fuzzy_fn", &match self.fuzzy_fn.is_some() { true => "Given", false => "Not Exists", }, ) .finish() } } /// Use it to build a [`Throttle`]. pub struct ThrottleBuilder { interval: Duration, concurrent: u32, fuzzy_fn: FuzzyFn, } impl ThrottleBuilder { fn new() -> Self { Self { interval: Duration::default(), concurrent: 1, fuzzy_fn: None, } } /// Set interval, default value is `Duration::default()`. pub fn interval(&mut self, interval: Duration) -> &mut Self { self.interval = interval; self } /// Set concurrent, default value is `1`. pub fn concurrent(&mut self, concurrent: u32) -> &mut Self { self.concurrent = concurrent; self } /// Set fuzzy_fn to modify `interval` each run, default value is `None`. pub fn fuzzy_fn(&mut self, fuzzy_fn: FuzzyFn) -> &mut Self { self.fuzzy_fn = fuzzy_fn; self } /// Create a new throttle. Return `None` if `concurrent` == `0` or larger than `isize::MAX`. pub fn build(&mut self) -> Option<Throttle> { use std::convert::TryInto; if self.concurrent == 0 { return None; } Some(Throttle { allowed_future: Mutex::new(Instant::now()), semaphore: Semaphore::new(self.concurrent.try_into().ok()?), interval: self.interval, concurrent: self.concurrent, fuzzy_fn: self.fuzzy_fn.take(), }) } } impl Debug for ThrottleBuilder { fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result { f.debug_struct("ThrottleBuilder") .field("concurrent", &self.concurrent) .field("interval", &self.interval) .field( "fuzzy_fn", &match self.fuzzy_fn.is_some() { true => "Given", false => "Not Exists", }, ) .finish() } } #[cfg(feature = "retrying")] pub mod retrying { //! Re-export utils in [`retry`] crate for `retrying` feature related facility. //! //! # Note //! //! Only exists when `retrying` feature on. pub use retry::delay::{jitter, Exponential, Fibonacci, Fixed, NoDelay, Range}; pub use retry::OperationResult; } #[cfg(feature = "fuzzy_fns")] pub mod fuzzy_fns { //! Helper functions can assign into [`ThrottleBuilder::fuzzy_fn()`](crate::ThrottleBuilder::fuzzy_fn()). //! //! # Note //! //! Only exists when `fuzzy_fns` feature on. use rand::prelude::*; use std::time::Duration; /// Generate a new [`Duration`] between `0` ~ `2 * orig_duration` by uniform distribution. pub fn uniform(duration: Duration) -> Duration { let jitter = random::<f64>() * 2.0; let secs = ((duration.as_secs() as f64) * jitter).ceil() as u64; let nanos = ((f64::from(duration.subsec_nanos())) * jitter).ceil() as u32; Duration::new(secs, nanos) } } #[cfg(test)] mod tests { use super::*; use rayon::prelude::*; #[test] fn throttle_with_concurrent_equal_0() { assert!(Throttle::builder().concurrent(0).build().is_none()); } #[test] #[cfg(any( target_pointer_width = "8", target_pointer_width = "16", target_pointer_width = "32", ))] fn throttle_with_concurrent_large_than_isize_max() { assert!(Throttle::builder() // If isize::MAX > u32 (mean target_pointer_width = 64 or larger), just // cannot compile due to overflow. // // It's hard to test on 64 bit platform .concurrent(isize::MAX as u32 + 1) .build() .is_none()); } #[test] fn throttle_with_fuzzy_fn() { Throttle::builder() .fuzzy_fn(Some(|_| Duration::default())) .build(); #[cfg(feature = "fuzzy_fns")] Throttle::builder() .fuzzy_fn(Some(fuzzy_fns::uniform)) .build(); } #[test] fn throttle_pool_run() { let throttles: ThrottlePool<u32> = ThrottlePool::builder() .interval(Duration::from_millis(1)) .concurrent(2) .build() .unwrap(); let results: Vec<i32> = vec![1, 2, 3] .into_par_iter() .map(|x| throttles.run(1, || x + 1)) .collect(); assert!(results == vec![2, 3, 4]); } #[test] #[cfg(feature = "retrying")] fn throttle_pool_run_retry() { let throttles: ThrottlePool<u32> = ThrottlePool::builder() .interval(Duration::from_millis(1)) .concurrent(2) .build() .unwrap(); let results: Vec<i32> = vec![1, 2, 3] .into_par_iter() .map(|x| { throttles.run_retry( 1, |_| Ok(x + 1), retrying::Fibonacci::from_millis(100).take(5), ) }) .collect::<Result<Vec<i32>, i32>>() .unwrap(); assert!(results == vec![2, 3, 4]); } }