fn identity() -> Self
fn concat(self, other: Self) -> Self
fn inverse(self) -> Self
fn lerp(self, other: Self, parameter: f32) -> Self
fn transform_vector(self, v: Vector3<f32>) -> Vector3<f32>
fn to_matrix(self) -> Matrix4<f32>
fn from_matrix(_: Matrix4<f32>) -> Self
fn set_rotation(&mut self, rotation: Quaternion<f32>)
fn get_rotation(self) -> Quaternion<f32>
fn set_translation(&mut self, translation: Vector3<f32>)
fn get_translation(self) -> Vector3<f32>
impl Transform for QVTransform
[src]fn identity() -> QVTransform
[src]fn set_rotation(&mut self, rotation: Quaternion<f32>)
[src]fn get_rotation(self) -> Quaternion<f32>
[src]fn set_translation(&mut self, translation: Vector3<f32>)
[src]fn get_translation(self) -> Vector3<f32>
[src]fn concat(self, other: QVTransform) -> QVTransform
[src]fn inverse(self) -> QVTransform
[src]fn lerp(self, other: QVTransform, parameter: f32) -> QVTransform
[src]fn transform_vector(self, v: Vector3<f32>) -> Vector3<f32>
[src]fn to_matrix(self) -> Matrix4<f32>
[src]fn from_matrix(m: Matrix4<f32>) -> QVTransform
[src]impl Transform for DualQuaternion<f32>
[src]fn identity() -> DualQuaternion<f32>
[src]fn set_rotation(&mut self, rotation: Quaternion<f32>)
[src]fn get_rotation(self) -> Quaternion<f32>
[src]fn set_translation(&mut self, translation: Vector3<f32>)
[src]fn get_translation(self) -> Vector3<f32>
[src]fn concat(self, other: DualQuaternion<f32>) -> DualQuaternion<f32>
[src]fn inverse(self) -> DualQuaternion<f32>
[src]fn lerp(self, other: DualQuaternion<f32>, parameter: f32) -> DualQuaternion<f32>
[src]fn transform_vector(self, v: Vector3<f32>) -> Vector3<f32>
[src]fn to_matrix(self) -> Matrix4<f32>
[src]fn from_matrix(m: Matrix4<f32>) -> DualQuaternion<f32>
[src]impl Transform for Matrix4<f32>
[src]fn identity() -> Matrix4<f32>
[src]fn set_rotation(&mut self, rotation: Quaternion<f32>)
[src]fn get_rotation(self) -> Quaternion<f32>
[src]fn set_translation(&mut self, translation: Vector3<f32>)
[src]fn get_translation(self) -> Vector3<f32>
[src]fn concat(self, other: Matrix4<f32>) -> Matrix4<f32>
[src]fn inverse(self) -> Matrix4<f32>
[src]fn lerp(self, other: Matrix4<f32>, parameter: f32) -> Matrix4<f32>
[src]fn transform_vector(self, v: Vector3<f32>) -> Vector3<f32>
[src]fn to_matrix(self) -> Matrix4<f32>
[src]fn from_matrix(m: Matrix4<f32>) -> Matrix4<f32>
[src]