Crate simple_fcl [−] [src]
Library for using FCL to do collision and distance checks between meshes
Examples
let mut model_builder_a = simple_fcl::ModelBuilder::default(); model_builder_a.add_triangle( simple_fcl::Vec3f::new(10.0, 0.0, 0.0), simple_fcl::Vec3f::new(0.0, 0.0, 1.0), simple_fcl::Vec3f::new(0.0, 0.0, -1.0), ); let model_a = model_builder_a.build(); let mut model_builder_b = simple_fcl::ModelBuilder::default(); model_builder_b.add_triangle( simple_fcl::Vec3f::new(5.0, -10.0, -10.0), simple_fcl::Vec3f::new(5.0, -10.0, 10.0), simple_fcl::Vec3f::new(5.0, 10.0, 0.0), ); let model_b = model_builder_b.build(); let rotation_none = simple_fcl::Rotation3f::identity(); let translation_none = simple_fcl::Translation3f::new(0.0, 0.0, 0.0); assert!(simple_fcl::collide( &model_a, &rotation_none, &translation_none, &model_b, &rotation_none, &translation_none, )); assert!(simple_fcl::distance( &model_a, &rotation_none, &translation_none, &model_b, &rotation_none, &translation_none, &simple_fcl::DistanceOptions::default(), ).is_none());
Reexports
pub extern crate nalgebra; |
pub extern crate simple_fcl_sys as raw; |
Structs
DistanceOptions |
Options for distance check. |
DistancePoints |
Structure that holds the distance between objects, together with the points between which this distance is achieved. |
Model |
Model created by model builder, used for collision and distance checks. |
ModelBuilder |
Builds models out of passed triangles. |
Functions
collide |
Perform collision check between two models transformed in space. |
distance |
Perform distance check between two models transformed in space. |
distance_points |
Determine closest points between two models transformed in space. |
Type Definitions
Rotation3f |
Holds data for rotations |
Translation3f |
Holds data for translations |
Vec3f |
Holds data for one point |