Function simple_fcl::collide
[−]
[src]
pub fn collide(
model_a: &Model,
rotation_a: &Rotation3f,
translation_a: &Translation3f,
model_b: &Model,
rotation_b: &Rotation3f,
translation_b: &Translation3f
) -> bool
Perform collision check between two models transformed in space.
Each model has a translation and rotation applied to it. So the model center is moved by the translation, while the model is rotated around its center.