[][src]Function simdnoise::sse2::get_4d_scaled_noise

pub unsafe fn get_4d_scaled_noise(noise_type: &NoiseType) -> Vec<f32>
This is supported with target feature sse2 only.

Gets a width X height X depth X time sized block of scaled 4d noise start_* can be used to provide an offset in the coordinates. scaled_min and scaled_max specify the range you want the noise scaled to.