Struct shred::Seq[][src]

pub struct Seq<H, T> { /* fields omitted */ }
Expand description

Runs two tasks sequentially. These two tasks are called head and tail in the following documentation.

Implementations

Creates a new Seq struct, with the tail being a no-op.

Adds sys as the second job and returns a new Seq struct with the previous struct as head and a no-op tail.

Trait Implementations

Sets up World for a later call to run.

Runs the system/group of systems. Possibly in parallel depending on how the structure is set up. Read more

Accumulates the necessary read/shared resources from the systems in this group. Read more

Accumulates the necessary write/exclusive resources from the systems in this group. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more

Immutably borrows from an owned value. Read more

Mutably borrows from an owned value. Read more

Performs the conversion.

Performs the conversion.

The alignment of pointer.

The type for initializers.

Initializes a with the given initializer. Read more

Dereferences the given pointer. Read more

Mutably dereferences the given pointer. Read more

Drops the object pointed to by the given pointer. Read more

The type returned in the event of a conversion error.

Performs the conversion.

The type returned in the event of a conversion error.

Performs the conversion.