Struct shred::BatchUncheckedWorld [−][src]
pub struct BatchUncheckedWorld<'a>(pub &'a World);
Expand description
The BatchUncheckedWorld
wraps an instance of the world.
You have to specify this as SystemData
for a System
implementing BatchController
.
Trait Implementations
type Accessor = BatchAccessor
type Accessor = BatchAccessor
The accessor of the SystemData
, which specifies the read and write
dependencies and does the fetching. Read more
Sets up World
for fetching this system data.
Auto Trait Implementations
impl<'a> !RefUnwindSafe for BatchUncheckedWorld<'a>
impl<'a> Send for BatchUncheckedWorld<'a>
impl<'a> Sync for BatchUncheckedWorld<'a>
impl<'a> Unpin for BatchUncheckedWorld<'a>
impl<'a> !UnwindSafe for BatchUncheckedWorld<'a>