[][src]Trait shipyard_scenegraph::TransformHierarchyMut

pub trait TransformHierarchyMut {
    fn spawn_child(
        &mut self,
        parent: Option<EntityId>,
        translation: Option<Vec3>,
        rotation: Option<Quat>,
        scale: Option<Vec3>,
        origin: Option<Vec3>
    ) -> EntityId; }

Required methods

fn spawn_child(
    &mut self,
    parent: Option<EntityId>,
    translation: Option<Vec3>,
    rotation: Option<Quat>,
    scale: Option<Vec3>,
    origin: Option<Vec3>
) -> EntityId

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Implementors

impl<'_, '_> TransformHierarchyMut for TransformHierarchyStoragesMut<'_, '_>[src]

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