[][src]Function shipyard_scenegraph::systems::local_to_world

pub fn local_to_world(
    root: UniqueView<TransformRoot>,
    parent_storage: View<Parent>,
    child_storage: View<Child>,
    local_transform_storage: View<LocalTransform>,
    dirty_transform_storage: ViewMut<DirtyTransform>,
    world_transform_storage: ViewMut<WorldTransform>
)