[−][src]Function shipyard_scenegraph::systems::local_to_world
pub fn local_to_world(
root: UniqueView<TransformRoot>,
parent_storage: View<Parent>,
child_storage: View<Child>,
local_transform_storage: View<LocalTransform>,
dirty_transform_storage: ViewMut<DirtyTransform>,
world_transform_storage: ViewMut<WorldTransform>
)