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use crate::bits::{bitconst, BitSet}; /// TODO: banchmark and select the optimal. pub type VectorMaskBlock = u32; pub type VectorMask = BitSet<VectorMaskBlock>; pub type VectorMaskTrue = bitconst::BitSetTrue<VectorMaskBlock>;
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use crate::bits::{bitconst, BitSet}; /// TODO: banchmark and select the optimal. pub type VectorMaskBlock = u32; pub type VectorMask = BitSet<VectorMaskBlock>; pub type VectorMaskTrue = bitconst::BitSetTrue<VectorMaskBlock>;