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use std::fmt;
use std::fmt::{Debug, Display, Formatter};
type ShellCallback = Box<dyn FnMut() -> Result<(), String>>;
pub struct ShellCommand {
name: String,
action: Option<ShellCallback>,
}
impl ShellCommand {
pub fn new(name: &str) -> ShellCommand {
ShellCommand {
name: name.trim().to_string(),
action: None,
}
}
pub fn set_action(&mut self, action: ShellCallback) {
self.action = Some(action);
}
pub fn with_action(mut self, action: ShellCallback) -> ShellCommand {
self.set_action(action);
self
}
pub fn trigger_action(&mut self) -> Result<(), String> {
if let Some(action) = &mut self.action {
action()
} else {
Ok(())
}
}
pub fn set_name(&mut self, name: &str) {
self.name = name.to_string();
}
pub fn with_name(mut self, name: &str) -> ShellCommand {
self.set_name(name);
self
}
pub fn get_name(&self) -> &str {
&self.name
}
}
impl Default for ShellCommand {
fn default() -> Self {
Self::new("Unnamed")
}
}
impl Display for ShellCommand {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
write!(f, "Shell Command: {}", self.name)
}
}
impl Debug for ShellCommand {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
write!(f, "{}", self)
}
}
impl PartialEq for ShellCommand {
fn eq(&self, other: &Self) -> bool {
self.name == other.name
}
}