1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145
// This file is part of the shakmaty library.
// Copyright (C) 2017-2022 Niklas Fiekas <niklas.fiekas@backscattering.de>
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//! A library for chess move generation.
//!
//! # Examples
//!
//! Generate legal moves in the starting position:
//!
//! ```
//! use shakmaty::{Chess, Position};
//!
//! let pos = Chess::default();
//! let legals = pos.legal_moves();
//! assert_eq!(legals.len(), 20);
//! ```
//!
//! Play moves:
//!
//! ```
//! # use shakmaty::{Chess, Position};
//! use shakmaty::{Square, Move, Role};
//! #
//! # let pos = Chess::default();
//!
//! // 1. e4
//! let pos = pos.play(&Move::Normal {
//! role: Role::Pawn,
//! from: Square::E2,
//! to: Square::E4,
//! capture: None,
//! promotion: None,
//! })?;
//! # Ok::<_, shakmaty::PlayError<_>>(())
//! ```
//!
//! Detect game end conditions:
//!
//! ```
//! # use shakmaty::{Chess, Position};
//! # let pos = Chess::default();
//! assert!(!pos.is_checkmate());
//! assert!(!pos.is_stalemate());
//! assert!(!pos.is_insufficient_material());
//! assert_eq!(pos.outcome(), None); // no winner yet
//! ```
//!
//! Also supports [FEN](fen), [SAN](san) and
//! [UCI](uci) formats for positions and moves.
//!
//! # Feature flags
//!
//! * `alloc`: Enables APIs which require the
//! [`alloc`](https://doc.rust-lang.org/stable/alloc/index.html) crate
//! (e.g. FEN string rendering).
//! * `std`: Implements the
//! [`std::error::Error`](https://doc.rust-lang.org/stable/std/error/trait.Error.html)
//! trait for various errors in the crate.
//! Implies the `alloc` feature (since `std` depends on `alloc` anyway).
//! Enabled by default for convenience. For `no_std` environments, this must
//! be disabled with `default-features = false`.
//! * `variant`: Enables support for all Lichess variants.
//! * `step`: Implements
//! [`std::iter::Step`](https://doc.rust-lang.org/nightly/std/iter/trait.Step.html)
//! for [`Square`], [`File`], and [`Rank`]. Requires nightly Rust.
//! * `nohash-hasher`: Implements
//! [`nohash_hasher::IsEnabled`](https://docs.rs/nohash-hasher/0.2/nohash_hasher/trait.IsEnabled.html)
//! for sensible types.
#![no_std]
#![doc(html_root_url = "https://docs.rs/shakmaty/0.23.0")]
#![forbid(unsafe_op_in_unsafe_fn)]
#![warn(missing_debug_implementations)]
#![cfg_attr(feature = "step", feature(step_trait))]
#![cfg_attr(docs_rs, feature(doc_auto_cfg))]
#[cfg(feature = "alloc")]
extern crate alloc;
#[cfg(feature = "std")]
extern crate std;
mod color;
mod magics;
mod movelist;
mod perft;
mod position;
mod role;
mod setup;
mod square;
mod types;
mod util;
pub mod attacks;
pub mod bitboard;
pub mod board;
pub mod fen;
pub mod san;
pub mod uci;
pub mod zobrist;
#[cfg(feature = "variant")]
pub mod variant;
pub use bitboard::Bitboard;
pub use board::Board;
pub use color::{ByColor, Color, ParseColorError};
pub use movelist::MoveList;
pub use perft::perft;
pub use position::{
Chess, FromSetup, Outcome, ParseOutcomeError, PlayError, Position, PositionError,
PositionErrorKinds,
};
pub use role::{ByRole, Role};
pub use setup::{Castles, Setup};
pub use square::{File, ParseSquareError, Rank, Square};
pub use types::{CastlingMode, CastlingSide, EnPassantMode, Move, Piece, RemainingChecks};
#[cfg(feature = "nohash-hasher")]
impl nohash_hasher::IsEnabled for File {}
#[cfg(feature = "nohash-hasher")]
impl nohash_hasher::IsEnabled for Rank {}
#[cfg(feature = "nohash-hasher")]
impl nohash_hasher::IsEnabled for Square {}
#[cfg(feature = "nohash-hasher")]
impl nohash_hasher::IsEnabled for Role {}
#[cfg(feature = "nohash-hasher")]
impl nohash_hasher::IsEnabled for Color {}