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use std::ops;
use std::mem;
use crate::types::Piece;
use crate::types::Role;
use crate::square::Rank;
#[allow(missing_docs)]
#[derive(Copy, Clone, Eq, PartialEq, Debug, Hash)]
pub enum Color {
Black = 0,
White = 1,
}
impl Color {
pub fn from_char(ch: char) -> Option<Color> {
match ch {
'w' => Some(Color::White),
'b' => Some(Color::Black),
_ => None,
}
}
#[inline]
pub fn from_white(white: bool) -> Color {
if white { Color::White } else { Color::Black }
}
#[inline]
pub fn from_black(black: bool) -> Color {
if black { Color::Black } else { Color::White }
}
#[inline]
pub fn fold<T>(self, white: T, black: T) -> T {
match self {
Color::White => white,
Color::Black => black,
}
}
#[inline]
pub fn is_white(self) -> bool { self == Color::White }
#[inline]
pub fn is_black(self) -> bool { self == Color::Black }
#[inline]
pub fn backrank(self) -> Rank { self.fold(Rank::First, Rank::Eighth) }
pub fn char(self) -> char { self.fold('w', 'b') }
#[inline]
pub fn pawn(self) -> Piece { Role::Pawn.of(self) }
#[inline]
pub fn knight(self) -> Piece { Role::Knight.of(self) }
#[inline]
pub fn bishop(self) -> Piece { Role::Bishop.of(self) }
#[inline]
pub fn rook(self) -> Piece { Role::Rook.of(self) }
#[inline]
pub fn queen(self) -> Piece { Role::Queen.of(self) }
#[inline]
pub fn king(self) -> Piece { Role::King.of(self) }
}
impl ops::Not for Color {
type Output = Color;
#[inline]
fn not(self) -> Color {
self.fold(Color::Black, Color::White)
}
}
impl ops::BitXor<bool> for Color {
type Output = Color;
#[inline]
fn bitxor(self, flip: bool) -> Color {
Color::from_white(self.is_white() ^ flip)
}
}
#[derive(Clone, Default, Eq, PartialEq, Debug, Hash)]
pub struct ByColor<T> {
pub white: T,
pub black: T,
}
impl<T> ByColor<T> {
#[inline]
pub fn new_with<F>(self, mut init: F) -> ByColor<T>
where
F: FnMut(Color) -> T,
{
ByColor {
white: init(Color::White),
black: init(Color::Black),
}
}
#[inline]
pub fn by_color(&self, color: Color) -> &T {
match color {
Color::White => &self.white,
Color::Black => &self.black,
}
}
#[inline]
pub fn by_color_mut(&mut self, color: Color) -> &mut T {
match color {
Color::White => &mut self.white,
Color::Black => &mut self.black,
}
}
#[inline]
pub fn into_color(self, color: Color) -> T {
match color {
Color::White => self.white,
Color::Black => self.black,
}
}
pub fn flip(&mut self) {
mem::swap(&mut self.white, &mut self.black);
}
pub fn into_flipped(self) -> ByColor<T> {
ByColor {
white: self.black,
black: self.white,
}
}
#[inline]
pub fn map<U, F>(self, mut f: F) -> ByColor<U>
where
F: FnMut(T) -> U,
{
ByColor {
white: f(self.white),
black: f(self.black),
}
}
#[inline]
pub fn any<F>(&self, mut predicate: F) -> bool
where
F: FnMut(&T) -> bool,
{
predicate(&self.white) || predicate(&self.black)
}
#[inline]
pub fn all<F>(&self, mut predicate: F) -> bool
where
F: FnMut(&T) -> bool,
{
predicate(&self.white) && predicate(&self.black)
}
#[inline]
pub fn find<F>(&self, mut predicate: F) -> Option<Color>
where
F: FnMut(&T) -> bool,
{
if predicate(&self.white) {
Some(Color::White)
} else if predicate(&self.black) {
Some(Color::Black)
} else {
None
}
}
pub fn as_ref(&self) -> ByColor<&T> {
ByColor {
white: &self.white,
black: &self.black,
}
}
}
impl<T: PartialOrd> ByColor<T> {
pub fn normalize(&mut self) {
if self.white < self.black {
self.flip();
}
}
pub fn into_normalized(mut self) -> ByColor<T> {
self.normalize();
self
}
}
impl<T: PartialEq> ByColor<T> {
pub fn is_symmetric(&self) -> bool {
self.white == self.black
}
}
impl<T: Copy> ByColor<&T> {
pub fn copied(self) -> ByColor<T> {
ByColor {
white: *self.white,
black: *self.black,
}
}
}
impl<T: Clone> ByColor<&T> {
pub fn cloned(self) -> ByColor<T> {
ByColor {
white: self.white.clone(),
black: self.black.clone(),
}
}
}