pub struct ShaderParams {
pub context: ShaderContextParams,
pub compilation: ShaderCompilationParams,
}Fields§
§context: ShaderContextParams§compilation: ShaderCompilationParamsTrait Implementations§
Source§impl Clone for ShaderParams
impl Clone for ShaderParams
Source§fn clone(&self) -> ShaderParams
fn clone(&self) -> ShaderParams
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ShaderParams
impl Debug for ShaderParams
Source§impl Default for ShaderParams
impl Default for ShaderParams
Source§fn default() -> ShaderParams
fn default() -> ShaderParams
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for ShaderParams
impl RefUnwindSafe for ShaderParams
impl Send for ShaderParams
impl Sync for ShaderParams
impl Unpin for ShaderParams
impl UnwindSafe for ShaderParams
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more