ShaderFileRange

Struct ShaderFileRange 

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pub struct ShaderFileRange {
    pub file_path: PathBuf,
    pub range: ShaderRange,
}

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§file_path: PathBuf§range: ShaderRange

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impl ShaderFileRange

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pub fn from(file_path: PathBuf, range: ShaderRange) -> Self

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pub fn new( file_path: PathBuf, start: ShaderPosition, end: ShaderPosition, ) -> Self

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pub fn zero(file_path: PathBuf) -> Self

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pub fn whole(file_path: PathBuf, content: &str) -> Self

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pub fn start(&self) -> &ShaderPosition

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pub fn end(&self) -> &ShaderPosition

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pub fn start_as_file_position(&self) -> ShaderFilePosition

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pub fn end_as_file_position(&self) -> ShaderFilePosition

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pub fn contain_bounds(&self, range: &ShaderFileRange) -> bool

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pub fn contain(&self, position: &ShaderFilePosition) -> bool

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pub fn join(lhs: ShaderFileRange, rhs: ShaderFileRange) -> ShaderFileRange

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impl Clone for ShaderFileRange

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fn clone(&self) -> ShaderFileRange

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ShaderFileRange

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for ShaderFileRange

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fn default() -> ShaderFileRange

Returns the “default value” for a type. Read more
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impl PartialEq for ShaderFileRange

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fn eq(&self, other: &ShaderFileRange) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ShaderFileRange

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impl StructuralPartialEq for ShaderFileRange

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Checks if this value is equivalent to the given key. Read more
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impl<Q, K> Equivalent<K> for Q
where Q: Eq + ?Sized, K: Borrow<Q> + ?Sized,

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fn equivalent(&self, key: &K) -> bool

Compare self to key and return true if they are equal.
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.