Module sfml::window[][src]

Provides OpenGL-based windows, and abstractions for events and input handling.

Modules

clipboard

Give access to the system clipboard.

joystick

Access to the real-time state of the joysticks.

mouse

Access to the real-time state of the mouse.

sensor

Access to the real-time state of the sensors.

touch

Access to the real-time state of the touches.

Structs

Context

Type holding a valid drawing context.

ContextSettings

Structure defining the settings of the OpenGL context attached to a window.

Cursor

Defines the appearance of a system cursor.

Key

Key codes known to SFML.

Style

Available styles applicable to windows.

VideoMode

VideoMode defines a video mode (width, height, bpp)

Window

Window that serves as a target for OpenGL rendering.

Enums

CursorType

Enumeration of the native system cursor types.

Event

Defines a system event and its parameters.

Functions

set_virtual_keyboard_visible

Show or hide the virtual keyboard.

Type Definitions

Handle

The system native window handle type. Can be used to create an SFML Window from an existing system window.