Module sfml::window [−][src]
Provides OpenGL-based windows, and abstractions for events and input handling.
Modules
clipboard | Give access to the system clipboard. |
joystick | Access to the real-time state of the joysticks. |
mouse | Access to the real-time state of the mouse. |
sensor | Access to the real-time state of the sensors. |
touch | Access to the real-time state of the touches. |
Structs
Context | Type holding a valid drawing context. |
ContextSettings | Structure defining the settings of the OpenGL context attached to a window. |
Cursor | Defines the appearance of a system cursor. |
Key | Key codes known to SFML. |
Style | Available styles applicable to windows. |
VideoMode |
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Window | Window that serves as a target for OpenGL rendering. |
Enums
CursorType | Enumeration of the native system cursor types. |
Event | Defines a system event and its parameters. |
Functions
set_virtual_keyboard_visible | Show or hide the virtual keyboard. |
Type Definitions
Handle | The system native window handle type. Can be used to create an SFML Window from an existing system window. |