[][src]Struct serenity::builder::EditRole

pub struct EditRole(pub HashMap<&'static str, Value>);

A builder to create or edit a Role for use via a number of model methods.

These are:

Defaults are provided for each parameter on role creation.

Examples

Create a hoisted, mentionable role named "a test role":

// assuming a `channel_id` and `guild_id` has been bound

let role = guild_id.create_role(&http, |r| {
    r.hoist(true).mentionable(true).name("a test role")
});

Methods

impl EditRole[src]

pub fn new(role: &Role) -> Self[src]

Creates a new builder with the values of the given Role.

pub fn colour(&mut self, colour: u64) -> &mut Self[src]

Sets the colour of the role.

pub fn hoist(&mut self, hoist: bool) -> &mut Self[src]

Whether or not to hoist the role above lower-positioned role in the user list.

pub fn mentionable(&mut self, mentionable: bool) -> &mut Self[src]

Whether or not to make the role mentionable, notifying its users.

pub fn name<S: ToString>(&mut self, name: S) -> &mut Self[src]

The name of the role to set.

pub fn permissions(&mut self, permissions: Permissions) -> &mut Self[src]

The set of permissions to assign the role.

pub fn position(&mut self, position: u8) -> &mut Self[src]

The position to assign the role in the role list. This correlates to the role's position in the user list.

Trait Implementations

impl Clone for EditRole[src]

impl Debug for EditRole[src]

impl Default for EditRole[src]

Auto Trait Implementations

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