pub struct WXFSerializer { /* private fields */ }Trait Implementations§
Source§impl Default for WXFSerializer
impl Default for WXFSerializer
Source§impl<'a> SerializeMap for &'a mut WXFSerializer
impl<'a> SerializeMap for &'a mut WXFSerializer
Source§impl<'a> SerializeStruct for &'a mut WXFSerializer
impl<'a> SerializeStruct for &'a mut WXFSerializer
Source§impl<'a> SerializeStructVariant for &'a mut WXFSerializer
impl<'a> SerializeStructVariant for &'a mut WXFSerializer
Source§impl<'a> Serializer for &'a mut WXFSerializer
impl<'a> Serializer for &'a mut WXFSerializer
Source§fn serialize_none(self) -> Result<()>
fn serialize_none(self) -> Result<()>
None
Source§fn serialize_unit(self) -> Result<()>
fn serialize_unit(self) -> Result<()>
In Serde, unit means an anonymous value containing no data. Nothing to output, aka Null in wolfram language
Source§type Ok = ()
type Ok = ()
The output type produced by this
Serializer during successful
serialization. Most serializers that produce text or binary output
should set Ok = () and serialize into an io::Write or buffer
contained within the Serializer instance. Serializers that build
in-memory data structures may be simplified by using Ok to propagate
the data structure around.Source§type SerializeSeq = SequenceBuffer<'a>
type SerializeSeq = SequenceBuffer<'a>
Type returned from
serialize_seq for serializing the content of the
sequence.Source§type SerializeTuple = SequenceBuffer<'a>
type SerializeTuple = SequenceBuffer<'a>
Type returned from
serialize_tuple for serializing the content of
the tuple.Source§type SerializeTupleStruct = SequenceBuffer<'a>
type SerializeTupleStruct = SequenceBuffer<'a>
Type returned from
serialize_tuple_struct for serializing the
content of the tuple struct.Source§type SerializeTupleVariant = SequenceBuffer<'a>
type SerializeTupleVariant = SequenceBuffer<'a>
Type returned from
serialize_tuple_variant for serializing the
content of the tuple variant.Source§type SerializeMap = &'a mut WXFSerializer
type SerializeMap = &'a mut WXFSerializer
Type returned from
serialize_map for serializing the content of the
map.Source§type SerializeStruct = &'a mut WXFSerializer
type SerializeStruct = &'a mut WXFSerializer
Type returned from
serialize_struct for serializing the content of
the struct.Source§type SerializeStructVariant = &'a mut WXFSerializer
type SerializeStructVariant = &'a mut WXFSerializer
Type returned from
serialize_struct_variant for serializing the
content of the struct variant.Source§fn serialize_bytes(self, _v: &[u8]) -> Result<()>
fn serialize_bytes(self, _v: &[u8]) -> Result<()>
Serialize a chunk of raw byte data. Read more
Source§fn serialize_unit_variant(
self,
_name: &'static str,
_variant_index: u32,
_variant: &'static str,
) -> Result<()>
fn serialize_unit_variant( self, _name: &'static str, _variant_index: u32, _variant: &'static str, ) -> Result<()>
Source§fn serialize_newtype_struct<T>(
self,
_name: &'static str,
_value: &T,
) -> Result<()>
fn serialize_newtype_struct<T>( self, _name: &'static str, _value: &T, ) -> Result<()>
Serialize a newtype struct like
struct Millimeters(u8). Read moreSource§fn serialize_newtype_variant<T>(
self,
_name: &'static str,
_variant_index: u32,
_variant: &'static str,
_value: &T,
) -> Result<()>
fn serialize_newtype_variant<T>( self, _name: &'static str, _variant_index: u32, _variant: &'static str, _value: &T, ) -> Result<()>
Source§fn serialize_seq(self, length: Option<usize>) -> Result<Self::SerializeSeq>
fn serialize_seq(self, length: Option<usize>) -> Result<Self::SerializeSeq>
Begin to serialize a variably sized sequence. This call must be
followed by zero or more calls to
serialize_element, then a call to
end. Read moreSource§fn serialize_tuple(self, length: usize) -> Result<Self::SerializeTuple>
fn serialize_tuple(self, length: usize) -> Result<Self::SerializeTuple>
Begin to serialize a statically sized sequence whose length will be
known at deserialization time without looking at the serialized data.
This call must be followed by zero or more calls to
serialize_element,
then a call to end. Read moreSource§fn serialize_tuple_struct(
self,
name: &'static str,
length: usize,
) -> Result<Self::SerializeTupleStruct>
fn serialize_tuple_struct( self, name: &'static str, length: usize, ) -> Result<Self::SerializeTupleStruct>
Begin to serialize a tuple struct like
struct Rgb(u8, u8, u8). This
call must be followed by zero or more calls to serialize_field, then a
call to end. Read moreSource§fn serialize_tuple_variant(
self,
name: &'static str,
_variant_index: u32,
_variant: &'static str,
length: usize,
) -> Result<Self::SerializeTupleVariant>
fn serialize_tuple_variant( self, name: &'static str, _variant_index: u32, _variant: &'static str, length: usize, ) -> Result<Self::SerializeTupleVariant>
Begin to serialize a tuple variant like
E::T in enum E { T(u8, u8) }. This call must be followed by zero or more calls to
serialize_field, then a call to end. Read moreSource§fn serialize_map(self, _: Option<usize>) -> Result<Self::SerializeMap>
fn serialize_map(self, _: Option<usize>) -> Result<Self::SerializeMap>
Begin to serialize a map. This call must be followed by zero or more
calls to
serialize_key and serialize_value, then a call to end. Read moreSource§fn serialize_struct(
self,
_name: &'static str,
len: usize,
) -> Result<Self::SerializeStruct>
fn serialize_struct( self, _name: &'static str, len: usize, ) -> Result<Self::SerializeStruct>
Begin to serialize a struct like
struct Rgb { r: u8, g: u8, b: u8 }.
This call must be followed by zero or more calls to serialize_field,
then a call to end. Read moreSource§fn serialize_struct_variant(
self,
_name: &'static str,
_variant_index: u32,
_variant: &'static str,
_len: usize,
) -> Result<Self::SerializeStructVariant>
fn serialize_struct_variant( self, _name: &'static str, _variant_index: u32, _variant: &'static str, _len: usize, ) -> Result<Self::SerializeStructVariant>
Begin to serialize a struct variant like
E::S in enum E { S { r: u8, g: u8, b: u8 } }. This call must be followed by zero or more calls to
serialize_field, then a call to end. Read moreSource§fn serialize_i128(self, v: i128) -> Result<Self::Ok, Self::Error>
fn serialize_i128(self, v: i128) -> Result<Self::Ok, Self::Error>
Serialize an
i128 value. Read moreSource§fn serialize_u128(self, v: u128) -> Result<Self::Ok, Self::Error>
fn serialize_u128(self, v: u128) -> Result<Self::Ok, Self::Error>
Serialize a
u128 value. Read moreSource§fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>
fn collect_seq<I>(self, iter: I) -> Result<Self::Ok, Self::Error>
Collect an iterator as a sequence. Read more
Source§fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
fn collect_map<K, V, I>(self, iter: I) -> Result<Self::Ok, Self::Error>
Collect an iterator as a map. Read more
Source§fn collect_str<T>(self, value: &T) -> Result<Self::Ok, Self::Error>
fn collect_str<T>(self, value: &T) -> Result<Self::Ok, Self::Error>
Serialize a string produced by an implementation of
Display. Read moreSource§fn is_human_readable(&self) -> bool
fn is_human_readable(&self) -> bool
Determine whether
Serialize implementations should serialize in
human-readable form. Read moreSource§impl ToWolfram for WXFSerializer
impl ToWolfram for WXFSerializer
fn to_wolfram(&self) -> WolframValue
fn to_wolfram_string(&self) -> String
fn to_wolfram_bytes(&self) -> Vec<u8> ⓘ
fn to_wolfram_solid(&self) -> Vec<u8> ⓘ
Auto Trait Implementations§
impl Freeze for WXFSerializer
impl RefUnwindSafe for WXFSerializer
impl Send for WXFSerializer
impl Sync for WXFSerializer
impl Unpin for WXFSerializer
impl UnsafeUnpin for WXFSerializer
impl UnwindSafe for WXFSerializer
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more