Crate seldom_state

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Expand description

Component-based state machine plugin for Bevy. Useful for AI, player state, and other entities that occupy different states.

Modules§

  • Module for convenient imports. Use with use seldom_state::prelude::*;.
  • Bevy system set stuff
  • Triggers are checked to determine whether the machine should transition to a new state. They can be combined with the not, and, and or combinators. See Trigger.

Structs§