1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
mod streamer_server;
pub use self::streamer_server::StreamerServer;
use std::collections::HashMap;
use std::net::SocketAddr;
use std::{io, time::Duration};
use futures::future::{pending, select_all};
use futures::prelude::*;
use futures::select;
use futures::stream::unfold;
use log::warn;
use tokio::net::UdpSocket;
use tokio_util::udp::UdpFramed;
use crate::channel::Channel;
use crate::pending_connection::listen::{Listen, ListenConfiguration, ListenState};
use crate::protocol::handshake::Handshake;
use crate::{Connection, Packet, PacketCodec, SocketID};
pub type PackChan = Channel<(Packet, SocketAddr)>;
struct MultiplexState {
sock: UdpFramed<PacketCodec>,
pending: HashMap<SocketAddr, Listen>,
conns: HashMap<SocketID, PackChan>,
latency: Duration,
}
#[allow(clippy::large_enum_variant)]
enum Action {
Delegate(Packet, SocketAddr),
Remove(SocketID),
Send((Packet, SocketAddr)),
}
impl MultiplexState {
async fn next_conn(&mut self) -> Result<Option<(Connection, PackChan)>, io::Error> {
loop {
let conns = &mut self.conns;
let joined = async {
if conns.is_empty() {
pending().await
} else {
select_all(
conns
.iter_mut()
.map(|(sid, chan)| chan.next().map(move |p| (sid, p))),
)
.await
}
};
let action = select! {
new_pack = self.sock.next().fuse() => {
match new_pack {
None => return Ok(None),
Some(Err(e)) => return Err(io::Error::from(e)),
Some(Ok((pack, from))) => {
Action::Delegate(pack, from)
}
}
},
((sockid, pack), _, _) = joined.fuse() => {
match pack {
None => { Action::Remove(*sockid) }
Some(pack) => { Action::Send(pack) }
}
},
};
match action {
Action::Delegate(pack, from) => {
if let Some(complete) = self.delegate_packet(pack, from).await? {
return Ok(Some(complete));
}
}
Action::Remove(sockid) => {
self.conns.remove(&sockid);
}
Action::Send(pack) => {
self.sock.send(pack).await?;
}
}
}
}
async fn delegate_packet(
&mut self,
pack: Packet,
from: SocketAddr,
) -> Result<Option<(Connection, PackChan)>, io::Error> {
if let Some(chan) = self.conns.get_mut(&pack.dest_sockid()) {
let dst_sockid = pack.dest_sockid();
if let Err(_send_err) = chan.send((pack, from)).await {
self.conns.remove(&dst_sockid);
}
return Ok(None);
}
let tsbpd_latency = self.latency;
let listen = self.pending.entry(from).or_insert_with(|| {
Listen::new(ListenConfiguration {
local_socket_id: rand::random(),
tsbpd_latency,
})
});
match listen.handle_packet((pack, from)) {
Ok(Some(pa)) => self.sock.send(pa).await?,
Err(e) => warn!("{:?}", e),
_ => {}
}
if let ListenState::Connected(resp_handshake, settings) = listen.state().clone() {
let (s, r) = Channel::channel(100);
self.pending.remove(&from);
self.conns.insert(settings.local_sockid, r);
return Ok(Some((
Connection {
settings,
handshake: Handshake::Listener(resp_handshake.control_type),
},
s,
)));
}
Ok(None)
}
}
pub async fn multiplex(
addr: SocketAddr,
latency: Duration,
) -> Result<impl Stream<Item = Result<(Connection, PackChan), io::Error>>, io::Error> {
Ok(unfold(
MultiplexState {
sock: UdpFramed::new(UdpSocket::bind(addr).await?, PacketCodec),
pending: HashMap::new(),
conns: HashMap::new(),
latency,
},
|mut state| async move {
match state.next_conn().await {
Err(e) => Some((Err(e), state)),
Ok(Some(c)) => Some((Ok(c), state)),
Ok(None) => None,
}
},
))
}