Trait LoadTexture
sdl2::image
pub trait LoadTexture { fn load_texture<P: AsRef<Path>>( &self, filename: P ) -> Result<Texture, String>; }
Method extensions for creating Textures from a TextureCreator
TextureCreator
fn load_texture<P: AsRef<Path>>(&self, filename: P) -> Result<Texture, String>
impl<T> LoadTexture for TextureCreator<T>
Loads an SDL Texture from a file