pub unsafe extern "C" fn SDL_GL_MakeCurrent(
    window: *mut SDL_Window,
    context: SDL_GLContext
) -> c_int
Expand description

Set up an OpenGL context for rendering into an OpenGL window.

The context must have been created with a compatible window.

\param window the window to associate with the context \param context the OpenGL context to associate with the window \returns 0 on success or a negative error code on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_GL_CreateContext