Struct sdl2_sys::pixels::SDL_Palette [] [src]

pub struct SDL_Palette {
    pub ncolors: c_int,
    pub colors: *mut SDL_Color,
    pub version: uint32_t,
    pub refcount: c_int,
}

Fields

ncolors: c_int colors: *mut SDL_Color version: uint32_t refcount: c_int