pub unsafe extern "C" fn SDL_GameControllerRumbleTriggers(
    gamecontroller: *mut SDL_GameController,
    left_rumble: Uint16,
    right_rumble: Uint16,
    duration_ms: Uint32
) -> c_int
Expand description

Start a rumble effect in the game controller’s triggers Each call to this function cancels any previous trigger rumble effect, and calling it with 0 intensity stops any rumbling.

\param gamecontroller The controller to vibrate \param left_rumble The intensity of the left trigger rumble motor, from 0 to 0xFFFF \param right_rumble The intensity of the right trigger rumble motor, from 0 to 0xFFFF \param duration_ms The duration of the rumble effect, in milliseconds

\return 0, or -1 if rumble isn’t supported on this controller