Function sdl2_sys::SDL_Metal_CreateView[][src]

pub unsafe extern "C" fn SDL_Metal_CreateView(
    window: *mut SDL_Window
) -> SDL_MetalView
Expand description

\brief Create a CAMetalLayer-backed NSView/UIView and attach it to the specified window.

On macOS, this does not associate a MTLDevice with the CAMetalLayer on its own. It is up to user code to do that.

The returned handle can be casted directly to a NSView or UIView. To access the backing CAMetalLayer, call SDL_Metal_GetLayer().

\note \a window must be created with the SDL_WINDOW_METAL flag.

\sa SDL_Metal_DestroyView \sa SDL_Metal_GetLayer