pub unsafe extern "C" fn SDL_GL_BindTexture(
    texture: *mut SDL_Texture,
    texw: *mut f32,
    texh: *mut f32
) -> c_int
Expand description

\brief Bind the texture to the current OpenGL/ES/ES2 context for use with OpenGL instructions.

\param texture The SDL texture to bind \param texw A pointer to a float that will be filled with the texture width \param texh A pointer to a float that will be filled with the texture height

\return 0 on success, or -1 if the operation is not supported