pub unsafe extern "C" fn SDL_SetTextureBlendMode(
    texture: *mut SDL_Texture,
    blendMode: SDL_BlendMode
) -> c_int
Expand description

\brief Set the blend mode used for texture copy operations.

\param texture The texture to update. \param blendMode ::SDL_BlendMode to use for texture blending.

\return 0 on success, or -1 if the texture is not valid or the blend mode is not supported.

\note If the blend mode is not supported, the closest supported mode is chosen.

\sa SDL_GetTextureBlendMode()