Struct sdl2_sys::controller::SDL_GameControllerButtonBindDataHat
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pub struct SDL_GameControllerButtonBindDataHat { /* fields omitted */ }Trait Implementations
impl Copy for SDL_GameControllerButtonBindDataHat[src]
impl Clone for SDL_GameControllerButtonBindDataHat[src]
fn clone(&self) -> SDL_GameControllerButtonBindDataHat
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more