Constant screeps::constants::structure::ROAD_DECAY_AMOUNT
source ยท pub const ROAD_DECAY_AMOUNT: u32 = 100;
Expand description
Hits lost upon decay for roads, before swamp/tunnel multipliers
Cost, hits, and decay rate are multiplied in the cases of building on
swamps or tunneling (see CONSTRUCTION_COST_ROAD_SWAMP_RATIO
and
CONSTRUCTION_COST_ROAD_WALL_RATIO
terrain multipliers).