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use js_sys::JsString;
use wasm_bindgen::prelude::*;
use crate::{
objects::{RoomObject, Store},
prelude::*,
};
#[wasm_bindgen]
extern "C" {
/// An object representing a [`ScoreCollector`], which can have
/// [`ResourceType::Score`] transferred to it in order to score points on
/// the leaderboard.
///
/// [Screeps documentation](https://docs-season.screeps.com/api/#ScoreCollector)
///
/// [`ResourceType::Score`]: crate::constants::ResourceType::Score
#[wasm_bindgen(extends = RoomObject)]
#[derive(Clone, Debug)]
pub type ScoreCollector;
/// Object ID of the collector, which can be used to efficiently fetch a
/// fresh reference to the object on subsequent ticks.
///
/// [Screeps documentation](https://docs-season.screeps.com/api/#ScoreCollector.id)
#[wasm_bindgen(method, getter = id)]
fn id_internal(this: &ScoreCollector) -> JsString;
/// The [`Store`] of the container, which contains information about what
/// resources it is it holding.
///
/// [Screeps documentation](https://docs-season.screeps.com/api/#ScoreCollector.store)
#[wasm_bindgen(method, getter)]
pub fn store(this: &ScoreCollector) -> Store;
}
impl HasId for ScoreCollector {
fn js_raw_id(&self) -> JsString {
Self::id_internal(self)
}
}
impl HasStore for ScoreCollector {
fn store(&self) -> Store {
Self::store(self)
}
}
impl Transferable for ScoreCollector {}