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use js_sys::JsString;
use wasm_bindgen::prelude::*;

use crate::{
    objects::{RoomObject, Store},
    prelude::*,
};

#[wasm_bindgen]
extern "C" {
    /// An object representing a [`ScoreCollector`], which can have
    /// [`ResourceType::Score`] transferred to it in order to score points on
    /// the leaderboard.
    ///
    /// [Screeps documentation](https://docs-season.screeps.com/api/#ScoreCollector)
    ///
    /// [`ResourceType::Score`]: crate::constants::ResourceType::Score
    #[wasm_bindgen(extends = RoomObject)]
    #[derive(Clone, Debug)]
    pub type ScoreCollector;

    /// Object ID of the collector, which can be used to efficiently fetch a
    /// fresh reference to the object on subsequent ticks.
    ///
    /// [Screeps documentation](https://docs-season.screeps.com/api/#ScoreCollector.id)
    #[wasm_bindgen(method, getter = id)]
    fn id_internal(this: &ScoreCollector) -> JsString;

    /// The [`Store`] of the container, which contains information about what
    /// resources it is it holding.
    ///
    /// [Screeps documentation](https://docs-season.screeps.com/api/#ScoreCollector.store)
    #[wasm_bindgen(method, getter)]
    pub fn store(this: &ScoreCollector) -> Store;
}

impl HasId for ScoreCollector {
    fn js_raw_id(&self) -> JsString {
        Self::id_internal(self)
    }
}

impl HasStore for ScoreCollector {
    fn store(&self) -> Store {
        Self::store(self)
    }
}

impl Transferable for ScoreCollector {}