[][src]Module screen_13::gpu::draw

Types for drawing user-specified models and lights onto textures.

Structs

DrawOp

A collection of graphics types which allow models and lights to be drawn onto a texture.

LineCommand

Description of a single line segment.

Material

Defines a PBR material.

Mesh

Container of a shared Model reference and the optional filter or pose that might be used during rendering.

ModelCommand

Description of a model, which may be posed or filtered.

PointLightCommand

Description of a point light shining on models.

RectLightCommand

Description of a rectangular light shining on models.

Skydome

Defines a somewhat fancy skydome.

SpotlightCommand

Description of a spotlight shining on models.

SunlightCommand

Description of sunlight shining on models.

Enums

Draw

An expressive type which allows specification of individual drawing operations.