[−][src]Module screen_13::gpu::draw
Types for drawing user-specified models and lights onto textures.
Structs
DrawOp | A collection of graphics types which allow models and lights to be drawn onto a texture. |
LineCommand | Description of a single line segment. |
Material | Defines a PBR material. |
Mesh | Container of a shared |
ModelCommand | Description of a model, which may be posed or filtered. |
PointLightCommand | Description of a point light shining on models. |
RectLightCommand | Description of a rectangular light shining on models. |
Skydome | Defines a somewhat fancy skydome. |
SpotlightCommand | Description of a spotlight shining on models. |
SunlightCommand | Description of sunlight shining on models. |
Enums
Draw | An expressive type which allows specification of individual drawing operations. |