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mod plots {
    mod scatter;
    // scatter
    // stem
    //
}

mod canvas;
mod trace;

pub mod prelude {
    pub struct Figure {
        // static glyphs
    // traces
    // "items"
    }
    impl Figure {
        pub fn new() -> Self {
            Self {}
        }
    }

    pub trait Plotter {
        fn plot(&self, fig: &mut Figure);
    }

    pub struct Scatterplot {
        x: Option<Vec<f32>>,
        y: Option<Vec<f32>>,
        z: Option<Vec<f32>>,
    }
    impl Scatterplot {
        pub fn new() -> Self {
            Self {
                x: None,
                y: None,
                z: None,
            }
        }
        pub fn x(mut self, x: Vec<f32>) -> Self {
            self.x = Some(x);
            self
        }
        pub fn y(mut self, x: Vec<f32>) -> Self {
            self.x = Some(x);
            self
        }
    }

    impl Plotter for Scatterplot {
        fn plot(&self, fig: &mut Figure) {}
    }
}