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#[derive(Debug, PartialEq, Clone)]
pub enum Event {
MouseEvent(MouseEvent),
KeyEvent(KeyEvent),
InputEvent(InputEvent),
Generic(String),
Tick,
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum MouseEvent {
Press(MouseButton, u16, u16),
Release(u16, u16),
Hold(u16, u16),
}
#[derive(Debug, Copy, Clone, PartialEq, Eq, Hash)]
pub enum MouseButton {
Left,
Right,
Middle,
WheelUp,
WheelDown,
}
#[derive(Debug, PartialEq, Clone, Default)]
pub struct KeyEvent {
pub key: String,
pub ctrl: bool,
pub alt: bool,
pub shift: bool,
pub meta: bool,
}
impl KeyEvent {
pub fn new(ch: char) -> Self {
KeyEvent {
key: ch.to_string(),
..Default::default()
}
}
}
#[derive(Debug, PartialEq, Clone)]
pub struct InputEvent {
pub value: String,
}