Enum salva3d::object::ParticleId
source · pub enum ParticleId {
FluidParticle(FluidHandle, usize),
BoundaryParticle(BoundaryHandle, usize),
}
Expand description
The identifier of a single particle.
Variants§
FluidParticle(FluidHandle, usize)
A fluid particle.
BoundaryParticle(BoundaryHandle, usize)
A boundary particle.
Auto Trait Implementations§
impl RefUnwindSafe for ParticleId
impl Send for ParticleId
impl Sync for ParticleId
impl Unpin for ParticleId
impl UnwindSafe for ParticleId
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self
from the equivalent element of its
superset. Read more§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self
is actually part of its subset T
(and can be converted to it).§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset
but without any property checks. Always succeeds.§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self
to the equivalent element of its superset.