[][src]Struct nphysics2d::LiquidWorld

pub struct LiquidWorld<N: RealField> { /* fields omitted */ }

Methods

impl<N: RealField> LiquidWorld<N>[src]

pub fn new(h: N) -> Self[src]

pub fn step(&mut self, dt: N, gravity: &Vector<N>)[src]

Auto Trait Implementations

impl<N> Send for LiquidWorld<N> where
    N: Scalar

impl<N> Unpin for LiquidWorld<N> where
    N: Scalar + Unpin

impl<N> Sync for LiquidWorld<N> where
    N: Scalar

impl<N> UnwindSafe for LiquidWorld<N> where
    N: Scalar + UnwindSafe

impl<N> RefUnwindSafe for LiquidWorld<N> where
    N: RefUnwindSafe + Scalar

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>,