1
  2
  3
  4
  5
  6
  7
  8
  9
 10
 11
 12
 13
 14
 15
 16
 17
 18
 19
 20
 21
 22
 23
 24
 25
 26
 27
 28
 29
 30
 31
 32
 33
 34
 35
 36
 37
 38
 39
 40
 41
 42
 43
 44
 45
 46
 47
 48
 49
 50
 51
 52
 53
 54
 55
 56
 57
 58
 59
 60
 61
 62
 63
 64
 65
 66
 67
 68
 69
 70
 71
 72
 73
 74
 75
 76
 77
 78
 79
 80
 81
 82
 83
 84
 85
 86
 87
 88
 89
 90
 91
 92
 93
 94
 95
 96
 97
 98
 99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
//! Authenticate request

use reqwest::{IntoUrl, StatusCode, Url};
use serde_derive::{Deserialize, Serialize};
use uuid::Uuid;

use crate::consts::DEFAULT_SERVER;
use crate::types::{Profile, User};
use crate::{Error, Result};

#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct AgentInfo<'a> {
    name: &'a str,
    version: i32,
}

#[derive(Serialize)]
#[serde(rename_all = "camelCase")]
struct AuthenticateParams<'a> {
    username: Option<&'a str>,
    password: Option<&'a str>,
    client_token: Option<Uuid>,
    request_user: bool,
    agent: AgentInfo<'a>,
}

/// `AuthenticateBuilder` is used to generate a authenticate request
///
/// For example:
/// ```no_run
/// # use sage_auth::auth::AuthenticateBuilder;
/// # use sage_auth::error::Result;
/// # async fn anonymous() -> Result<()> {
/// let resp = AuthenticateBuilder::new()
///     .username("USERNAME")
///     .password("PASSWORD")
///     .request()
///     .await?;
/// # Ok(())
/// # }
/// ```
pub struct AuthenticateBuilder<'a> {
    params: AuthenticateParams<'a>,
    server: Url,
    endpoint: &'a str,
}

/// Response body from Mojang server
#[derive(Deserialize, Debug)]
#[serde(rename_all = "camelCase")]
pub struct AuthenticateResponse {
    /// Hexadecimal or JSON-Web-Token (unconfirmed) [The normal accessToken
    /// can be found in the payload of the JWT (second by '.' separated part
    /// as Base64 encoded JSON object), in key "yggt"].
    pub access_token: String,

    /// The same as sent.
    pub client_token: Uuid,

    /// Available profiles, only present if the agent field was received.
    pub available_profiles: Vec<Profile>,

    pub selected_profile: Option<Profile>,

    /// Only present if `request_user` is set.
    pub user: Option<User>,
}

impl Default for AgentInfo<'_> {
    fn default() -> AgentInfo<'static> {
        AgentInfo {
            name: "Minecraft",
            version: 1,
        }
    }
}

impl Default for AuthenticateParams<'_> {
    fn default() -> AuthenticateParams<'static> {
        AuthenticateParams {
            username: None,
            password: None,
            client_token: None,
            request_user: false,
            agent: AgentInfo::default(),
        }
    }
}

impl Default for AuthenticateBuilder<'_> {
    fn default() -> AuthenticateBuilder<'static> {
        AuthenticateBuilder {
            params: AuthenticateParams::default(),
            server: (*DEFAULT_SERVER).clone(),
            endpoint: "/authenticate",
        }
    }
}

impl<'a> AuthenticateBuilder<'a> {
    pub fn new() -> AuthenticateBuilder<'a> {
        AuthenticateBuilder::default()
    }

    /// Set username
    pub fn username(&mut self, username: &'a str) -> &mut AuthenticateBuilder<'a> {
        self.params.username = Some(username);
        self
    }

    /// Set password
    pub fn password(&mut self, password: &'a str) -> &mut AuthenticateBuilder<'a> {
        self.params.password = Some(password);
        self
    }

    /// Specify a client token.
    /// If is not provided, it will be generated when making a request.
    pub fn client_token(&mut self, client_token: Uuid) -> &mut AuthenticateBuilder<'a> {
        self.params.client_token = Some(client_token);
        self
    }

    /// Set to request user profile.
    /// If set, `AuthenticateResponse` will contain the user profile.
    pub fn request_user(&mut self) -> &mut AuthenticateBuilder<'a> {
        self.params.request_user = true;
        self
    }

    /// Set agent name, default is `Minecraft`
    pub fn agent_name(&mut self, agent_name: &'a str) -> &mut AuthenticateBuilder<'a> {
        self.params.agent.name = agent_name;
        self
    }

    /// Set agent version, default is `1`
    pub fn agent_version(&mut self, agent_version: i32) -> &mut AuthenticateBuilder<'a> {
        self.params.agent.version = agent_version;
        self
    }

    /// Set base url, default is `https://authserver.mojang.com`.
    pub fn server<T: IntoUrl>(&mut self, server: T) -> Result<&mut AuthenticateBuilder<'a>> {
        self.server = server.into_url()?;
        Ok(self)
    }

    /// set endpoint, default is `/authenticate`.
    pub fn endpoint(&mut self, endpoint: &'a str) -> &mut AuthenticateBuilder<'a> {
        self.endpoint = endpoint;
        self
    }

    /// Make a request with the given parameters.
    pub async fn request(&mut self) -> Result<AuthenticateResponse> {
        if self.params.username.is_none() {
            return Err(Error::MissingField("username"));
        }
        if self.params.password.is_none() {
            return Err(Error::MissingField("password"));
        }
        if self.params.client_token.is_none() {
            self.params.client_token = Some(Uuid::new_v4());
        }

        let client = reqwest::Client::new();
        let response = client
            .post(self.server.join(self.endpoint)?)
            .json(&self.params)
            .send()
            .await?;

        match response.status() {
            StatusCode::OK => Ok(response.json().await?),
            _ => Err(Error::from_response(response).await),
        }
    }
}