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// This file is auto-generated by rute_gen. DO NOT EDIT.
use std::cell::Cell;
use std::rc::Rc;
#[allow(unused_imports)]
use std::marker::PhantomData;
#[allow(unused_imports)]
use std::os::raw::c_void;
#[allow(unused_imports)]
use std::mem::transmute;
#[allow(unused_imports)]
use std::ffi::{CStr, CString};
use rute_ffi_base::*;
#[allow(unused_imports)]
use auto::*;
pub(crate) unsafe extern "C" fn core_application_about_to_quit_trampoline_ud<T>(
self_c: *const c_void,
func: *const c_void,
) {
let f: &&(Fn(&T) + 'static) = transmute(func);
let data = self_c as *const T;
f(&*data);
}
#[allow(unused_variables)]
pub(crate) unsafe extern "C" fn core_application_about_to_quit_trampoline(
self_c: *const c_void,
func: *const c_void,
) {
let f: &&(Fn() + 'static) = transmute(func);
f();
}
/// **Notice these docs are heavy WIP and not very relevent yet**
///
/// This class is used by non-GUI applications to provide their event
/// loop. For non-GUI application that uses Qt, there should be exactly
/// one QCoreApplication object. For GUI applications, see
/// QGuiApplication. For applications that use the Qt Widgets module,
/// see QApplication.
///
/// QCoreApplication contains the main event loop, where all events
/// from the operating system (e.g., timer and network events) and
/// other sources are processed and dispatched. It also handles the
/// application's initialization and finalization, as well as
/// system-wide and application-wide settings.
///
/// # The Event Loop and Event Handling
///
/// The event loop is started with a call to exec(). Long-running
/// operations can call processEvents() to keep the application
/// responsive.
///
/// In general, we recommend that you create a QCoreApplication,
/// QGuiApplication or a QApplication object in your `main()`
/// function as early as possible. exec() will not return until
/// the event loop exits; e.g., when quit() is called.
///
/// Several static convenience functions are also provided. The
/// QCoreApplication object is available from instance(). Events can
/// be sent with sendEvent() or posted to an event queue with postEvent().
/// Pending events can be removed with removePostedEvents() or dispatched
/// with sendPostedEvents().
///
/// The class provides a quit() slot and an aboutToQuit() signal.
///
/// # Application and Library Paths
///
/// An application has an applicationDirPath() and an
/// applicationFilePath(). Library paths (see QLibrary) can be retrieved
/// with libraryPaths() and manipulated by setLibraryPaths(), addLibraryPath(),
/// and removeLibraryPath().
///
/// # Internationalization and Translations
///
/// Translation files can be added or removed
/// using installTranslator() and removeTranslator(). Application
/// strings can be translated using translate(). The QObject::tr()
/// and QObject::trUtf8() functions are implemented in terms of
/// translate().
///
/// # Accessing Command Line Arguments
///
/// The command line arguments which are passed to QCoreApplication's
/// constructor should be accessed using the arguments() function.
///
/// **Note**: QCoreApplication removes option `-qmljsdebugger="...".` It parses the
/// argument of `qmljsdebugger,` and then removes this option plus its argument.
///
/// For more advanced command line option handling, create a QCommandLineParser.
///
/// # Locale Settings
///
/// On Unix/Linux Qt is configured to use the system locale settings by
/// default. This can cause a conflict when using POSIX functions, for
/// instance, when converting between data types such as floats and
/// strings, since the notation may differ between locales. To get
/// around this problem, call the POSIX function `setlocale(LC_NUMERIC,"C")`
/// right after initializing QApplication, QGuiApplication or QCoreApplication
/// to reset the locale that is used for number formatting to -locale.
///
/// **See also:** [`GuiApplication`]
/// [`AbstractEventDispatcher`]
/// [`EventLoop`]
/// {Semaphores Example}
/// {Wait Conditions Example}
/// # Licence
///
/// The documentation is an adoption of the original [Qt Documentation](http://doc.qt.io/) and provided herein is licensed under the terms of the [GNU Free Documentation License version 1.3](http://www.gnu.org/licenses/fdl.html) as published by the Free Software Foundation.
#[derive(Clone)]
pub struct CoreApplication<'a> {
#[doc(hidden)]
pub data: Rc<Cell<Option<*const RUBase>>>,
#[doc(hidden)]
pub all_funcs: *const RUCoreApplicationAllFuncs,
#[doc(hidden)]
pub owned: bool,
#[doc(hidden)]
pub _marker: PhantomData<::std::cell::Cell<&'a ()>>,
}
impl<'a> CoreApplication<'a> {
#[allow(dead_code)]
pub(crate) fn new_from_rc(ffi_data: RUCoreApplication) -> CoreApplication<'a> {
CoreApplication {
data: unsafe { Rc::from_raw(ffi_data.host_data as *const Cell<Option<*const RUBase>>) },
all_funcs: ffi_data.all_funcs,
owned: false,
_marker: PhantomData,
}
}
#[allow(dead_code)]
pub(crate) fn new_from_owned(ffi_data: RUCoreApplication) -> CoreApplication<'a> {
CoreApplication {
data: Rc::new(Cell::new(Some(ffi_data.qt_data as *const RUBase))),
all_funcs: ffi_data.all_funcs,
owned: true,
_marker: PhantomData,
}
}
#[allow(dead_code)]
pub(crate) fn new_from_temporary(ffi_data: RUCoreApplication) -> CoreApplication<'a> {
CoreApplication {
data: Rc::new(Cell::new(Some(ffi_data.qt_data as *const RUBase))),
all_funcs: ffi_data.all_funcs,
owned: false,
_marker: PhantomData,
}
}
///
/// Returns the list of command-line arguments.
///
/// Usually arguments().at(0) is the program name, arguments().at(1)
/// is the first argument, and arguments().last() is the last
/// argument. See the note below about Windows.
///
/// Calling this function is slow - you should store the result in a variable
/// when parsing the command line.
///
/// **Warning**: On Unix, this list is built from the argc and argv parameters passed
/// to the constructor in the main() function. The string-data in argv is
/// interpreted using QString::fromLocal8Bit(); hence it is not possible to
/// pass, for example, Japanese command line arguments on a system that runs in a
/// Latin1 locale. Most modern Unix systems do not have this limitation, as they are
/// Unicode-based.
///
/// On Windows, the list is built from the argc and argv parameters only if
/// modified argv/argc parameters are passed to the constructor. In that case,
/// encoding problems might occur.
///
/// Otherwise, the arguments() are constructed from the return value of
/// [GetCommandLine()](http://msdn2.microsoft.com/en-us/library/ms683156(VS.85).aspx)
///
/// As a result of this, the string given by arguments().at(0) might not be
/// the program name on Windows, depending on how the application was started.
///
/// **See also:** [`application_file_path()`]
/// [`CommandLineParser`]
pub fn set_organization_domain(org_domain: &str) {
let str_in_org_domain_1 = CString::new(org_domain).unwrap();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).set_organization_domain)(obj_data, str_in_org_domain_1.as_ptr());
}
}
///
/// The value is used by the QSettings class when it is constructed
/// using the empty constructor. This saves having to repeat this
/// information each time a QSettings object is created.
///
/// On Mac, QSettings uses organizationDomain() as the organization
/// if it's not an empty string; otherwise it uses organizationName().
/// On all other platforms, QSettings uses organizationName() as the
/// organization.
///
/// **See also:** organizationName
/// applicationName
/// applicationVersion
pub fn organization_domain() -> String {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).organization_domain)(obj_data);
let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
ret_val
}
}
pub fn set_organization_name(org_name: &str) {
let str_in_org_name_1 = CString::new(org_name).unwrap();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).set_organization_name)(obj_data, str_in_org_name_1.as_ptr());
}
}
///
/// The value is used by the QSettings class when it is constructed
/// using the empty constructor. This saves having to repeat this
/// information each time a QSettings object is created.
///
/// On Mac, QSettings uses [organizationDomain()](QCoreApplication::)
/// as the organization
/// if it's not an empty string; otherwise it uses
/// organizationName(). On all other platforms, QSettings uses
/// organizationName() as the organization.
///
/// **See also:** organizationDomain
/// applicationName
pub fn organization_name() -> String {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).organization_name)(obj_data);
let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
ret_val
}
}
pub fn set_application_name(application: &str) {
let str_in_application_1 = CString::new(application).unwrap();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).set_application_name)(obj_data, str_in_application_1.as_ptr());
}
}
///
/// The value is used by the QSettings class when it is constructed
/// using the empty constructor. This saves having to repeat this
/// information each time a QSettings object is created.
///
/// If not set, the application name defaults to the executable name (since 5.0).
///
/// **See also:** organizationName
/// organizationDomain
/// applicationVersion
/// [`application_file_path()`]
pub fn application_name() -> String {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).application_name)(obj_data);
let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
ret_val
}
}
pub fn set_application_version(version: &str) {
let str_in_version_1 = CString::new(version).unwrap();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).set_application_version)(obj_data, str_in_version_1.as_ptr());
}
}
///
/// If not set, the application version defaults to a platform-specific value
/// determined from the main application executable or package (since Qt 5.9):
///
/// * Platform
/// * Source
///
/// * Windows (classic desktop)
/// * PRODUCTVERSION parameter of the VERSIONINFO resource
///
/// * Universal Windows Platform
/// * version attribute of the application package manifest
///
/// * macOS, iOS, tvOS, watchOS
/// * CFBundleVersion property of the information property list
///
/// * Android
/// * android:versionName property of the AndroidManifest.xml manifest element
///
/// On other platforms, the default is the empty string.
///
/// **See also:** applicationName
/// organizationName
/// organizationDomain
pub fn application_version() -> String {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).application_version)(obj_data);
let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
ret_val
}
}
///
/// Allows the application to run setuid on UNIX platforms if *allow*
/// is true.
///
/// If *allow* is false (the default) and Qt detects the application is
/// running with an effective user id different than the real user id,
/// the application will be aborted when a QCoreApplication instance is
/// created.
///
/// Qt is not an appropriate solution for setuid programs due to its
/// large attack surface. However some applications may be required
/// to run in this manner for historical reasons. This flag will
/// prevent Qt from aborting the application when this is detected,
/// and must be set before a QCoreApplication instance is created.
///
/// **Note**: It is strongly recommended not to enable this option since
/// it introduces security risks.
pub fn set_setuid_allowed(allow: bool) {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).set_setuid_allowed)(obj_data, allow);
}
}
///
/// Returns true if the application is allowed to run setuid on UNIX
/// platforms.
///
/// **See also:** [`CoreApplication::set_setuid_allowed`]
pub fn is_setuid_allowed() -> bool {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).is_setuid_allowed)(obj_data);
ret_val
}
}
///
/// Returns a pointer to the application's QCoreApplication (or
/// QGuiApplication/QApplication) instance.
///
/// If no instance has been allocated, `null` is returned.
pub fn instance() -> Option<CoreApplication<'a>> {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).instance)(obj_data);
if ret_val.qt_data == ::std::ptr::null() {
return None;
}
let t = ret_val;
let ret_val;
if t.host_data != ::std::ptr::null() {
ret_val = CoreApplication::new_from_rc(t);
} else {
ret_val = CoreApplication::new_from_owned(t);
}
Some(ret_val)
}
}
///
/// Enters the main event loop and waits until exit() is called. Returns
/// the value that was passed to exit() (which is 0 if exit() is called via
/// quit()).
///
/// It is necessary to call this function to start event handling. The
/// main event loop receives events from the window system and
/// dispatches these to the application widgets.
///
/// To make your application perform idle processing (by executing a
/// special function whenever there are no pending events), use a
/// QTimer with 0 timeout. More advanced idle processing schemes can
/// be achieved using processEvents().
///
/// We recommend that you connect clean-up code to the
/// [aboutToQuit()](QCoreApplication::)
/// signal, instead of putting it in
/// your application's `main()` function because on some platforms the
/// exec() call may not return. For example, on Windows
/// when the user logs off, the system terminates the process after Qt
/// closes all top-level windows. Hence, there is no guarantee that the
/// application will have time to exit its event loop and execute code at
/// the end of the `main()` function after the exec()
/// call.
///
/// **See also:** [`quit()`]
/// [`exit()`]
/// [`process_events()`]
/// [`Application::exec`]
pub fn exec() -> i32 {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).exec)(obj_data);
ret_val
}
}
///
/// Processes all pending events for the calling thread according to
/// the specified *flags* until there are no more events to process.
///
/// You can call this function occasionally when your program is busy
/// performing a long operation (e.g. copying a file).
///
/// In the event that you are running a local loop which calls this function
/// continuously, without an event loop, the
/// [DeferredDelete](QEvent::DeferredDelete)
/// events will
/// not be processed. This can affect the behaviour of widgets,
/// e.g. QToolTip, that rely on [DeferredDelete](QEvent::DeferredDelete)
///
/// events to function properly. An alternative would be to call
/// [sendPostedEvents()](QCoreApplication::sendPostedEvents())
/// from
/// within that local loop.
///
/// Calling this function processes events only for the calling thread.
///
/// **See also:** [`exec()`]
/// [`Timer`]
/// [`EventLoop::process_events`]
/// [`flush()`]
/// [`send_posted_events()`]
///
/// **Overloads** processEvents()
/// Processes pending events for the calling thread for *maxtime*
/// milliseconds or until there are no more events to process,
/// whichever is shorter.
///
/// You can call this function occasionally when your program is busy
/// doing a long operation (e.g. copying a file).
///
/// Calling this function processes events only for the calling thread.
///
/// **See also:** [`exec()`]
/// [`Timer`]
/// [`EventLoop::process_events`]
///
/// Processes all pending events for the calling thread according to
/// the specified *flags* until there are no more events to process.
///
/// You can call this function occasionally when your program is busy
/// performing a long operation (e.g. copying a file).
///
/// In the event that you are running a local loop which calls this function
/// continuously, without an event loop, the
/// [DeferredDelete](QEvent::DeferredDelete)
/// events will
/// not be processed. This can affect the behaviour of widgets,
/// e.g. QToolTip, that rely on [DeferredDelete](QEvent::DeferredDelete)
///
/// events to function properly. An alternative would be to call
/// [sendPostedEvents()](QCoreApplication::sendPostedEvents())
/// from
/// within that local loop.
///
/// Calling this function processes events only for the calling thread.
///
/// **See also:** [`exec()`]
/// [`Timer`]
/// [`EventLoop::process_events`]
/// [`flush()`]
/// [`send_posted_events()`]
///
/// **Overloads** processEvents()
/// Processes pending events for the calling thread for *maxtime*
/// milliseconds or until there are no more events to process,
/// whichever is shorter.
///
/// You can call this function occasionally when your program is busy
/// doing a long operation (e.g. copying a file).
///
/// Calling this function processes events only for the calling thread.
///
/// **See also:** [`exec()`]
/// [`Timer`]
/// [`EventLoop::process_events`]
///
/// Tells the application to exit with a return code.
///
/// After this function has been called, the application leaves the
/// main event loop and returns from the call to exec(). The exec()
/// function returns *returnCode.* If the event loop is not running,
/// this function does nothing.
///
/// By convention, a *returnCode* of 0 means success, and any non-zero
/// value indicates an error.
///
/// It's good practice to always connect signals to this slot using a
/// [QueuedConnection](Qt::)
/// . If a signal connected (non-queued) to this slot
/// is emitted before control enters the main event loop (such as before
/// calls [exec()](QCoreApplication::)
/// ), the slot has no effect
/// and the application never exits. Using a queued connection ensures that the
/// slot will not be invoked until after control enters the main event loop.
///
/// Note that unlike the C library function of the same name, this
/// function *does* return to the caller -- it is event processing that
/// stops.
///
/// **See also:** [`quit()`]
/// [`exec()`]
pub fn exit(retcode: i32) {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).exit)(obj_data, retcode);
}
}
///
/// Sends event *event* directly to receiver *receiver,* using the
/// notify() function. Returns the value that was returned from the
/// event handler.
///
/// The event is *not* deleted when the event has been sent. The normal
/// approach is to create the event on the stack, for example:
///
/// **See also:** [`post_event()`]
/// [`notify()`]
pub fn send_event<E: EventTrait<'a>, O: ObjectTrait<'a>>(receiver: &O, event: &E) -> bool {
let (obj_receiver_1, _funcs) = receiver.get_object_obj_funcs();
let (obj_event_2, _funcs) = event.get_event_obj_funcs();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).send_event)(obj_data, obj_receiver_1, obj_event_2);
ret_val
}
}
///
/// Adds the event *event,* with the object *receiver* as the
/// receiver of the event, to an event queue and returns immediately.
///
/// The event must be allocated on the heap since the post event queue
/// will take ownership of the event and delete it once it has been
/// posted. It is *not safe* to access the event after
/// it has been posted.
///
/// When control returns to the main event loop, all events that are
/// stored in the queue will be sent using the notify() function.
///
/// Events are sorted in descending *priority* order, i.e. events
/// with a high *priority* are queued before events with a lower *priority.* The *priority* can be any integer value, i.e. between
/// INT_MAX and INT_MIN, inclusive; see Qt::EventPriority for more
/// details. Events with equal *priority* will be processed in the
/// order posted.
///
/// **See also:** [`send_event()`]
/// [`notify()`]
/// [`send_posted_events()`]
/// [`t::event_priority()`]
pub fn post_event<E: EventTrait<'a>, O: ObjectTrait<'a>>(
receiver: &O,
event: &E,
priority: i32,
) {
let (obj_receiver_1, _funcs) = receiver.get_object_obj_funcs();
let (obj_event_2, _funcs) = event.get_event_obj_funcs();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).post_event)(obj_data, obj_receiver_1, obj_event_2, priority);
}
}
///
/// Immediately dispatches all events which have been previously queued
/// with QCoreApplication::postEvent() and which are for the object *receiver*
/// and have the event type *event_type.*
///
/// Events from the window system are *not* dispatched by this
/// function, but by processEvents().
///
/// If *receiver* is null, the events of *event_type* are sent for all
/// objects. If *event_type* is 0, all the events are sent for *receiver.*
///
/// **Note**: This method must be called from the thread in which its QObject
/// parameter, *receiver,* lives.
///
/// **See also:** [`flush()`]
/// [`post_event()`]
pub fn send_posted_events<O: ObjectTrait<'a>>(receiver: &O, event_type: i32) {
let (obj_receiver_1, _funcs) = receiver.get_object_obj_funcs();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).send_posted_events)(obj_data, obj_receiver_1, event_type);
}
}
///
/// Removes all events of the given *eventType* that were posted
/// using postEvent() for *receiver.*
///
/// The events are *not* dispatched, instead they are removed from
/// the queue. You should never need to call this function. If you do
/// call it, be aware that killing events may cause *receiver* to
/// break one or more invariants.
///
/// If *receiver* is null, the events of *eventType* are removed for
/// all objects. If *eventType* is 0, all the events are removed for
/// *receiver.* You should never call this function with *eventType*
/// of 0. If you do call it in this way, be aware that killing events
/// may cause *receiver* to break one or more invariants.
///
pub fn remove_posted_events<O: ObjectTrait<'a>>(receiver: &O, event_type: i32) {
let (obj_receiver_1, _funcs) = receiver.get_object_obj_funcs();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).remove_posted_events)(obj_data, obj_receiver_1, event_type);
}
}
pub fn has_pending_events() -> bool {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).has_pending_events)(obj_data);
ret_val
}
}
///
/// Sends *event* to *receiver:* *receiver* ->event( *event).*
/// Returns the value that is returned from the receiver's event
/// handler. Note that this function is called for all events sent to
/// any object in any thread.
///
/// For certain types of events (e.g. mouse and key events),
/// the event will be propagated to the receiver's parent and so on up to
/// the top-level object if the receiver is not interested in the event
/// (i.e., it returns `false).`
///
/// There are five different ways that events can be processed;
/// reimplementing this virtual function is just one of them. All five
/// approaches are listed below:
/// * Reimplementing [paintEvent()](QWidget::)
/// , [mousePressEvent()](QWidget::)
/// and so on. This is the most common, easiest, and least powerful way.
/// * Reimplementing this function. This is very powerful, providing complete control; but only one subclass can be active at a time.
/// * Installing an event filter on QCoreApplication::instance(). Such an event filter is able to process all events for all widgets, so it's just as powerful as reimplementing notify(); furthermore, it's possible to have more than one application-global event filter. Global event filters even see mouse events for [disabled widgets](QWidget::isEnabled())
/// . Note that application event filters are only called for objects that live in the main thread.
/// * Reimplementing QObject::event() (as QWidget does). If you do this you get Tab key presses, and you get to see the events before any widget-specific event filters.
/// * Installing an event filter on the object. Such an event filter gets all the events, including Tab and Shift+Tab key press events, as long as they do not change the focus widget.
///
/// **Future direction:** This function will not be called for objects that live
/// outside the main thread in Qt 6. Applications that need that functionality
/// should find other solutions for their event inspection needs in the meantime.
/// The change may be extended to the main thread, causing this function to be
/// deprecated.
///
/// **Warning**: If you override this function, you must ensure all threads that
/// process events stop doing so before your application object begins
/// destruction. This includes threads started by other libraries that you may be
/// using, but does not apply to Qt's own threads.
///
/// **See also:** [`Object::event`]
/// [`install_native_event_filter()`]
///
/// Returns `true` if an application object has not been created yet;
/// otherwise returns `false.`
///
/// **See also:** [`closing_down()`]
pub fn starting_up() -> bool {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).starting_up)(obj_data);
ret_val
}
}
/// X11
///
/// Returns `true` if the application objects are being destroyed;
/// otherwise returns `false.`
///
/// **See also:** [`starting_up()`]
pub fn closing_down() -> bool {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).closing_down)(obj_data);
ret_val
}
}
///
/// Returns the directory that contains the application executable.
///
/// For example, if you have installed Qt in the `C:\Qt`
/// directory, and you run the `regexp` example, this function will
/// return .
///
/// On MacOS and iOS this will point to the directory actually containing
/// the executable, which may be inside an application bundle (if the
/// application is bundled).
///
/// **Warning**: On Linux, this function will try to get the path from the
/// `/proc` file system. If that fails, it assumes that `argv[0]` contains the absolute file name of the executable. The
/// function also assumes that the current directory has not been
/// changed by the application.
///
/// **See also:** [`application_file_path()`]
pub fn application_dir_path() -> String {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).application_dir_path)(obj_data);
let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
ret_val
}
}
///
/// Returns the file path of the application executable.
///
/// For example, if you have installed Qt in the `/usr/local/qt`
/// directory, and you run the `regexp` example, this function will
/// return .
///
/// **Warning**: On Linux, this function will try to get the path from the
/// `/proc` file system. If that fails, it assumes that `argv[0]` contains the absolute file name of the executable. The
/// function also assumes that the current directory has not been
/// changed by the application.
///
/// **See also:** [`application_dir_path()`]
pub fn application_file_path() -> String {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).application_file_path)(obj_data);
let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
ret_val
}
}
///
/// Returns the current process ID for the application.
pub fn application_pid() -> i64 {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).application_pid)(obj_data);
ret_val
}
}
///
/// Returns a list of paths that the application will search when
/// dynamically loading libraries.
///
/// The return value of this function may change when a QCoreApplication
/// is created. It is not recommended to call it before creating a
/// QCoreApplication. The directory of the application executable ( **not**
/// the working directory) is part of the list if it is known. In order
/// to make it known a QCoreApplication has to be constructed as it will
/// use `argv[0]` to find it.
///
/// Qt provides default library paths, but they can also be set using
/// a [qt.conf](Using%20qt.conf)
/// file. Paths specified in this file
/// will override default values. Note that if the qt.conf file is in
/// the directory of the application executable, it may not be found
/// until a QCoreApplication is created. If it is not found when calling
/// this function, the default library paths will be used.
///
/// The list will include the installation directory for plugins if
/// it exists (the default installation directory for plugins is `INSTALL/plugins,` where `INSTALL` is the directory where Qt was
/// installed). The colon separated entries of the `QT_PLUGIN_PATH`
/// environment variable are always added. The plugin installation
/// directory (and its existence) may change when the directory of
/// the application executable becomes known.
///
/// If you want to iterate over the list, you can use the [foreach](foreach)
///
/// pseudo-keyword:
///
/// **See also:** [`set_library_paths()`]
/// [`add_library_path()`]
/// [`remove_library_path()`]
/// [`Library`]
/// {How to Create Qt Plugins}
///
/// Prepends *path* to the beginning of the library path list, ensuring that
/// it is searched for libraries first. If *path* is empty or already in the
/// path list, the path list is not changed.
///
/// The default path list consists of a single entry, the installation
/// directory for plugins. The default installation directory for plugins
/// is `INSTALL/plugins,` where `INSTALL` is the directory where Qt was
/// installed.
///
/// The library paths are reset to the default when an instance of
/// QCoreApplication is destructed.
///
/// **See also:** [`remove_library_path()`]
/// [`library_paths()`]
/// [`set_library_paths()`]
pub fn add_library_path(arg0: &str) {
let str_in_arg0_1 = CString::new(arg0).unwrap();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).add_library_path)(obj_data, str_in_arg0_1.as_ptr());
}
}
///
/// Removes *path* from the library path list. If *path* is empty or not
/// in the path list, the list is not changed.
///
/// The library paths are reset to the default when an instance of
/// QCoreApplication is destructed.
///
/// **See also:** [`add_library_path()`]
/// [`library_paths()`]
/// [`set_library_paths()`]
pub fn remove_library_path(arg0: &str) {
let str_in_arg0_1 = CString::new(arg0).unwrap();
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).remove_library_path)(obj_data, str_in_arg0_1.as_ptr());
}
}
pub fn flush() {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).flush)(obj_data);
}
}
pub fn is_quit_lock_enabled() -> bool {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
let ret_val = ((*funcs).is_quit_lock_enabled)(obj_data);
ret_val
}
}
pub fn set_quit_lock_enabled(enabled: bool) {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).set_quit_lock_enabled)(obj_data, enabled);
}
}
///
/// The default is `true.`
///
/// **See also:** [`EventLoopLocker`]
///
/// Tells the application to exit with return code 0 (success).
/// Equivalent to calling QCoreApplication::exit(0).
///
/// It's common to connect the QGuiApplication::lastWindowClosed() signal
/// to quit(), and you also often connect e.g. QAbstractButton::clicked() or
/// signals in QAction, QMenu, or QMenuBar to it.
///
/// It's good practice to always connect signals to this slot using a
/// [QueuedConnection](Qt::)
/// . If a signal connected (non-queued) to this slot
/// is emitted before control enters the main event loop (such as before
/// calls [exec()](QCoreApplication::)
/// ), the slot has no effect
/// and the application never exits. Using a queued connection ensures that the
/// slot will not be invoked until after control enters the main event loop.
///
/// Example:
///
/// **See also:** [`exit()`]
/// [`about_to_quit()`]
/// [`GuiApplication::last_window_closed`]
pub fn quit() {
let (obj_data, funcs) = unsafe {
(
::std::ptr::null(),
(*((*rute_ffi_get()).get_core_application)(::std::ptr::null()).all_funcs)
.core_application_funcs,
)
};
unsafe {
((*funcs).quit)(obj_data);
}
}
///
/// This signal is emitted when the application is about to quit the
/// main event loop, e.g. when the event loop level drops to zero.
/// This may happen either after a call to quit() from inside the
/// application or when the user shuts down the entire desktop session.
///
/// The signal is particularly useful if your application has to do some
/// last-second cleanup. Note that no user interaction is possible in
/// this state.
///
/// **See also:** [`quit()`]
pub fn set_about_to_quit_event_ud<F, T>(&self, data: &'a T, func: F) -> &Self
where
F: Fn(&T) + 'a,
T: 'a,
{
let (obj_data, funcs) = self.get_core_application_obj_funcs();
let f: Box<Box<Fn(&T) + 'a>> = Box::new(Box::new(func));
let user_data = data as *const _ as *const c_void;
unsafe {
((*funcs).set_about_to_quit_event)(
obj_data,
user_data,
Box::into_raw(f) as *const _,
transmute(core_application_about_to_quit_trampoline_ud::<T> as usize),
);
}
self
}
pub fn set_about_to_quit_event<F>(&self, func: F) -> &Self
where
F: Fn() + 'a,
{
let (obj_data, funcs) = self.get_core_application_obj_funcs();
let f: Box<Box<Fn() + 'a>> = Box::new(Box::new(func));
unsafe {
((*funcs).set_about_to_quit_event)(
obj_data,
::std::ptr::null(),
Box::into_raw(f) as *const _,
transmute(core_application_about_to_quit_trampoline as usize),
);
}
self
}
#[doc(hidden)]
pub fn object_name(&self) -> String {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
let ret_val = ((*funcs).object_name)(obj_data);
let ret_val = CStr::from_ptr(ret_val).to_string_lossy().into_owned();
ret_val
}
}
#[doc(hidden)]
pub fn set_object_name(&self, name: &str) -> &Self {
let str_in_name_1 = CString::new(name).unwrap();
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).set_object_name)(obj_data, str_in_name_1.as_ptr());
}
self
}
#[doc(hidden)]
pub fn is_widget_type(&self) -> bool {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
let ret_val = ((*funcs).is_widget_type)(obj_data);
ret_val
}
}
#[doc(hidden)]
pub fn is_window_type(&self) -> bool {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
let ret_val = ((*funcs).is_window_type)(obj_data);
ret_val
}
}
#[doc(hidden)]
pub fn signals_blocked(&self) -> bool {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
let ret_val = ((*funcs).signals_blocked)(obj_data);
ret_val
}
}
#[doc(hidden)]
pub fn block_signals(&self, b: bool) -> bool {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
let ret_val = ((*funcs).block_signals)(obj_data, b);
ret_val
}
}
#[doc(hidden)]
pub fn start_timer(&self, interval: i32, timer_type: TimerType) -> i32 {
let enum_timer_type_2 = timer_type as u32;
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
let ret_val = ((*funcs).start_timer)(obj_data, interval, enum_timer_type_2);
ret_val
}
}
#[doc(hidden)]
pub fn start_timer_2(&self, time: u32, timer_type: TimerType) -> i32 {
let enum_timer_type_2 = timer_type as u32;
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
let ret_val = ((*funcs).start_timer_2)(obj_data, time, enum_timer_type_2);
ret_val
}
}
#[doc(hidden)]
pub fn kill_timer(&self, id: i32) -> &Self {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).kill_timer)(obj_data, id);
}
self
}
#[doc(hidden)]
pub fn set_parent<O: ObjectTrait<'a>>(&self, parent: &O) -> &Self {
let (obj_parent_1, _funcs) = parent.get_object_obj_funcs();
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).set_parent)(obj_data, obj_parent_1);
}
self
}
#[doc(hidden)]
pub fn install_event_filter<O: ObjectTrait<'a>>(&self, filter_obj: &O) -> &Self {
let (obj_filter_obj_1, _funcs) = filter_obj.get_object_obj_funcs();
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).install_event_filter)(obj_data, obj_filter_obj_1);
}
self
}
#[doc(hidden)]
pub fn dump_object_tree(&self) -> &Self {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).dump_object_tree)(obj_data);
}
self
}
#[doc(hidden)]
pub fn dump_object_info(&self) -> &Self {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).dump_object_info)(obj_data);
}
self
}
#[doc(hidden)]
pub fn dump_object_tree_2(&self) -> &Self {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).dump_object_tree_2)(obj_data);
}
self
}
#[doc(hidden)]
pub fn dump_object_info_2(&self) -> &Self {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).dump_object_info_2)(obj_data);
}
self
}
#[doc(hidden)]
pub fn parent(&self) -> Option<Object> {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
let ret_val = ((*funcs).parent)(obj_data);
if ret_val.qt_data == ::std::ptr::null() {
return None;
}
let t = ret_val;
let ret_val;
if t.host_data != ::std::ptr::null() {
ret_val = Object::new_from_rc(t);
} else {
ret_val = Object::new_from_owned(t);
}
Some(ret_val)
}
}
#[doc(hidden)]
pub fn delete_later(&self) -> &Self {
let (obj_data, funcs) = self.get_object_obj_funcs();
unsafe {
((*funcs).delete_later)(obj_data);
}
self
}
#[doc(hidden)]
pub fn set_custom_event_ud<F, T>(&self, data: &'a T, func: F) -> &Self
where
F: Fn(&T, &Event) + 'a,
T: 'a,
{
let (obj_data, funcs) = self.get_object_obj_funcs();
let f: Box<Box<Fn(&T, &Event) + 'a>> = Box::new(Box::new(func));
let user_data = data as *const _ as *const c_void;
unsafe {
((*funcs).set_custom_event)(
obj_data,
user_data,
Box::into_raw(f) as *const _,
transmute(object_custom_trampoline_ud::<T> as usize),
);
}
self
}
pub fn set_custom_event<F>(&self, func: F) -> &Self
where
F: Fn(&Event) + 'a,
{
let (obj_data, funcs) = self.get_object_obj_funcs();
let f: Box<Box<Fn(&Event) + 'a>> = Box::new(Box::new(func));
unsafe {
((*funcs).set_custom_event)(
obj_data,
::std::ptr::null(),
Box::into_raw(f) as *const _,
transmute(object_custom_trampoline as usize),
);
}
self
}
pub fn build(&self) -> Self {
self.clone()
}
}
pub trait CoreApplicationTrait<'a> {
#[inline]
#[doc(hidden)]
fn get_core_application_obj_funcs(&self) -> (*const RUBase, *const RUCoreApplicationFuncs);
}
impl<'a> ObjectTrait<'a> for CoreApplication<'a> {
#[doc(hidden)]
fn get_object_obj_funcs(&self) -> (*const RUBase, *const RUObjectFuncs) {
let obj = self.data.get().unwrap();
unsafe { (obj, (*self.all_funcs).object_funcs) }
}
}
impl<'a> CoreApplicationTrait<'a> for CoreApplication<'a> {
#[doc(hidden)]
fn get_core_application_obj_funcs(&self) -> (*const RUBase, *const RUCoreApplicationFuncs) {
let obj = self.data.get().unwrap();
unsafe { (obj, (*self.all_funcs).core_application_funcs) }
}
}
#[repr(u32)]
pub enum CoreApplicationFixMeEnums {
ApplicationFlags = 330498,
}